Scene-Aware Audio Rendering via Deep Acoustic Analysis
IEEE Transactions on Visualization and Computer Graphics, pp. 1991-2001, 2020.
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Abstract:
We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an approximate geometric model of a real-world room, we present a novel learning-based method to estimate i...More
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