Scene-Aware Audio Rendering via Deep Acoustic Analysis

Zhenyu Tang
Zhenyu Tang
Nicholas J Bryan
Nicholas J Bryan
Timothy R Langlois
Timothy R Langlois

IEEE Transactions on Visualization and Computer Graphics, pp. 1991-2001, 2020.

Cited by: 0|Bibtex|Views48|DOI:https://doi.org/10.1109/TVCG.2020.2973058
WOS EI
Other Links: pubmed.ncbi.nlm.nih.gov|academic.microsoft.com|dblp.uni-trier.de|arxiv.org

Abstract:

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an approximate geometric model of a real-world room, we present a novel learning-based method to estimate i...More

Code:

Data:

Full Text
Your rating :
0

 

Tags
Comments