Generating Interactive Worlds with Text

Jack Urbanek
Jack Urbanek
Pratik Ringshia
Pratik Ringshia
Emma Qian
Emma Qian
Siddharth Karamcheti
Siddharth Karamcheti

national conference on artificial intelligence, 2020.

Cited by: 2|Bibtex|Views167
Other Links: academic.microsoft.com|arxiv.org

Abstract:

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements. In this work, we investigate a machine learning approach for world creation using content from the ...More

Code:

Data:

Full Text
Your rating :
0

 

Tags
Comments