LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World

CVPR(2020)

引用 195|浏览681
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摘要
We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared to employing virtual worlds built from CAD/procedural models. Towards this goal, we first build a large catalog of 3D static maps and 3D dynamic objects by driving around several cities with our self-driving fleet. We can then generate scenarios by selecting a scene from our catalog and "virtually" placing the self-driving vehicle (SDV) and a set of dynamic objects from the catalog in plausible locations in the scene. To produce realistic simulations, we develop a novel simulator that captures both the power of physics-based and learning-based simulation. We first utilize ray casting over the 3D scene and then use a deep neural network to produce deviations from the physics-based simulation, producing realistic LiDAR point clouds. We showcase LiDARsim's usefulness for perception algorithms-testing on long-tail events and end-to-end closed-loop evaluation on safety-critical scenarios.
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关键词
realistic LiDAR simulation,self-driving vehicle,physics-based simulation,realistic LiDAR point clouds,3D static map catalog,3D dynamic objects,learning-based simulation,SDV,deep neural network,safety-critical scenarios,end-to-end closed-loop evaluation,long-tail events
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