Bullet Physics: Simulation with OpenCL

Martin Watt
Martin Watt
George ElKoura
George ElKoura
Ronald Henderson
Ronald Henderson
Manuel Kraemer
Manuel Kraemer
Jeff Lait
Jeff Lait
James Reinders
James Reinders

Multithreading for Visual Effects, pp. 161-186, 2014.

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Abstract:

Bullet Physics is an open source real-time 3D collision detection and multi-physics library, in particular, for rigid body simulation. Bullet is being used by game developers and movie studios, and is being integrated into 3D modeling and authoring tools such as Maya, Blender, Cinema 4D Houdini, and many others. In the visual effects indu...More

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