Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers

Verena Biener
Verena Biener
Daniel Schneider
Daniel Schneider
Travis Gesslein
Travis Gesslein
Alexander Otte
Alexander Otte
Bastian Kuth
Bastian Kuth

IEEE Trans. Vis. Comput. Graph., pp. 3490-3502, 2020.

Cited by: 1|Bibtex|Views16|DOI:https://doi.org/10.1109/TVCG.2020.3023567
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Other Links: arxiv.org|pubmed.ncbi.nlm.nih.gov|dblp.uni-trier.de|academic.microsoft.com

Abstract:

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or displaying additional layers of information. On the other hand, mobile knowledge workers often work on es...More

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