Deep Learning for Procedural Content Generation

Neural Comput. Appl., pp. 19-37, 2021.

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Abstract:

Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as levels, maps, character models, and textures. A research field centered on content generation in games ...More

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