A Comparative Study of Three Sudoku Input Methods for Touch Displays

Aslak Burheim Sommervold
Aslak Burheim Sommervold
Benjamin Nils Øvergaard
Benjamin Nils Øvergaard
Eskil Nysether
Eskil Nysether
Mohamed Yusuf Nur
Mohamed Yusuf Nur

international conference on human-computer interaction, pp. 211-222, 2020.

Cited by: 0|Bibtex|Views0|DOI:https://doi.org/10.1007/978-3-030-49282-3_15
Other Links: academic.microsoft.com

Abstract:

Sudoku is a popular recreational game which is claimed to have positive health effects. It can be played using paper or electronically using computers. Only very few studies have explored Sudoku interaction methods. We therefore designed a controlled within-groups experiment involving N = 18 participants to empirically compare three Sudok...More

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