Gamifying the "unspoken" - Designing to Resolve Myths on Contraceptives among the Himba people of Namibia.

MobileHCI(2020)

引用 1|浏览0
暂无评分
摘要
In this paper, we highlight our experiences of co-designing e-health technology solutions with the Himba people of northern Namibia. Using a user-centered and participatory design approach, we found out that there are various health information challenges faced by the people, many of which can be attributed to misconception and myths. We report on the design process used to develop a prototype of a HopScotch Game to help in passing correct information and dispelling myths and misconceptions. We also discuss the problems we faced in the process as well as the methodology used and give recommendations for future interventions
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要