谷歌浏览器插件
订阅小程序
在清言上使用

Evaluating 3D Human Motion Capture on Mobile Devices

Applied sciences(2022)

引用 3|浏览7
暂无评分
摘要
Computer-vision-based frameworks enable markerless human motion capture on consumer-grade devices in real-time. They open up new possibilities for application, such as in the health and medical sector. So far, research on mobile solutions has been focused on 2-dimensional motion capture frameworks. 2D motion analysis is limited by the viewing angle of the positioned camera. New frameworks enable 3-dimensional human motion capture and can be supported through additional smartphone sensors such as LiDAR. 3D motion capture promises to overcome the limitations of 2D frameworks by considering all three movement planes independent of the camera angle. In this study, we performed a laboratory experiment with ten subjects, comparing the joint angles in eight different body-weight exercises tracked by Apple ARKit, a mobile 3D motion capture framework, against a gold-standard system for motion capture: the Vicon system. The 3D motion capture framework exposed a weighted Mean Absolute Error of 18.80° ± 12.12° (ranging from 3.75° ± 0.99° to 47.06° ± 5.11° per tracked joint angle and exercise) and a Mean Spearman Rank Correlation Coefficient of 0.76 for the whole data set. The data set shows a high variance of those two metrics between the observed angles and performed exercises. The observed accuracy is influenced by the visibility of the joints and the observed motion. While the 3D motion capture framework is a promising technology that could enable several use cases in the entertainment, health, and medical area, its limitations should be considered for each potential application area.
更多
查看译文
关键词
human motion capture,mobile motion capture,optical motion capture,consumer electronics,mHealth,dHealth
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要