Point Cloud Soft Multicast for Untethered XR Users

IEEE TRANSACTIONS ON MULTIMEDIA(2023)

引用 0|浏览26
暂无评分
摘要
3D point cloud data formats are used to express three-dimensional (3D) information using numerous points in a 3D space. A key challenge is the delivery of high-quality 3D point cloud for the users under a diverse channel quality and available bandwidth to share the same 3D space across multiple untethered extended reality (XR) users. The existing digital-based schemes suffer from two issues owing to the diversity: cliff and leveling-off effects. This paper proposes a novel soft multicasting scheme of point cloud data for untethered XR users. The key ideas of the proposed scheme are three-fold: 1) integration of graph signal processing and analog modulation to adaptively improve the 3D reconstruction quality according to the channel quality for all individual XR users, 2) integration of Givens rotation and non-uniform adaptive quantization to reduce metadata overhead for the graph Fourier transform, and 3) prioritized transmission of the metadata to realize adaptive quality improvement based on the bandwidth available for each XR user. This paper reveals that the proposed scheme prevents cliff and leveling-off effects even when the XR users experience different channel qualities. Furthermore, the proposed transmission exhibits better 3D reconstruction quality compared with the state-of-the-art graph-based delivery scheme in band-limited environments.
更多
查看译文
关键词
Three-dimensional displays,Point cloud compression,Quantization (signal),Wireless communication,Bandwidth,X reality,Compaction,Givens rotation,graph fourier transform,point cloud delivery,non-uniform quantization,XR devices
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要