基本信息
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职业迁徙
个人简介
Hi there, I'm Thomas! I'm passionate about all kinds of nerdy things. To list a few: physics, AI, space travel, computers, music, electronics, and, of course, graphics.
My work is actively used in movie production, video games, and 3D reconstruction. It received several best paper awards and was featured in TIME's best inventions of 2022 & 2023. I also created and actively maintain a number of open source projects, including the neural graphics- and 3D-reconstruction tool instant-ngp, the high-speed machine learning framework tiny-cuda-nn, and the image comparison tool tev. In my free time, I enjoy working on a variety of pet projects and, in a past life, I was involved in developing the online rhythm game osu!.
My work is actively used in movie production, video games, and 3D reconstruction. It received several best paper awards and was featured in TIME's best inventions of 2022 & 2023. I also created and actively maintain a number of open source projects, including the neural graphics- and 3D-reconstruction tool instant-ngp, the high-speed machine learning framework tiny-cuda-nn, and the image comparison tool tev. In my free time, I enjoy working on a variety of pet projects and, in a past life, I was involved in developing the online rhythm game osu!.
研究兴趣
论文共 28 篇作者统计合作学者相似作者
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CVPR 2023 (2023): 8456-8465
ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (2023): 120:1-120:10
ACM TRANSACTIONS ON GRAPHICSno. 6 (2023): 260:1-260:15
CVPR 2023 (2023): 606-617
ACM Trans. Graph.no. 4 (2023): 62:1-62:13
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D-Core
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