
The process of doing a literature review involves learning about and examining the findings of research that has been published by researchers in relation to earlier bodies of knowledge. Activities that involve reviewing the literature might improve knowledge-building in relation to ongoing research. with the investigation being made. Making an effective and accurate literature review requires using relevant research and the findings of prior studies. study findings The findings of earlier studies and pertinent research are helpful in bolstering theories, notions, and phenomena connected to and influencing the generation of variables. the development of variables through connected and influencing processes. The performance of a company's employees is reviewed in this article in detail company. These elements include knowledge management, web-based information systems, and literature reviews. The Executive Support System (ESS) for Business is the subject of an information system, knowledge management, and literature review. The effects of web-based information systems on employee performance and knowledge management on employee performance are just a few of the outcomes that can be gained via literature research efforts
The purpose of this study is to clarify the readiness and challenges of learning information technology, and the challenges of education in this fourth era in applying information technology to learning insights. That's it. As a driver of information technology for learning insights in Indonesia, Indonesia's willingness to face the challenges of the era 4th has made us a credible player in the field of education management to improve human resource management through education and analysts. The challenges of the fourth growth area will soon improve. Therefore, Indonesia's current educational administration policy prioritizes the use of digital technology and progress in educational informatics for her four-year-olds at all levels of education, especially in higher education institutions. Solutions that can be implemented include setting appropriate curricula and educational guidelines, preparing human resources to use information and communication technologies, optimizing student skills and personal development, and preparing for digital learning facilities and infrastructure.
The acceleration of economic transition towards a more sustainable circular production system is a pressing global concern. This study addresses the scarcity of empirical research on the impact of digitization on circular economy efficiency. It investigates the influence of digitization on the effectiveness of circular economy practices through an empirical analysis of quantitative data obtained from 200 participants within the financial sector of Kozani, Greece. The results, derived from regression analysis, reveal a significant and positive association between digital business practices and circular economy performance. Notably, industrial firms that prioritize digitalization exhibit a notably higher adoption rate of new business innovations for resource efficiency. These findings underscore the strong connection between digitalization and circular economy performance, highlighting the potential for digitalization to catalyze the development of circular business models. This research contributes to our understanding of the pivotal role that digitization plays in advancing sustainable circular economies
This research aims to produce an Android game product containing TP Domain material that is feasible as an alternative learning media for Raharja University students. The feasibility value is known through expert assessment, potential users, and learning usability. Product development was carried out through five main stages: preliminary study, planning, design, development, and evaluation. Data collection was carried out by preliminary study interviews, learning style identification, expert validation, potential user validation, and experimental testing. The number of respondents consisted of one lecturer, two media and material experts, and 60 students. The results showed that the developed product has met the eligibility criteria of media validation, material, prospective users, and usability testing. The material expert's assessment falls into the very feasible category, while media experts and prospective users fall into the feasible category. The product is also proven to have usability based on the difference in the average pretest and posttest scores of the two test groups, so that the comparison of the gain values shows a significant difference
Advances in information technology are developing rapidly in various areas of life. The Internet is one of the most influential information and communication technologies. A website, one of the Internet technologies, is not only a medium of information, but also a process that supports a company's business. No effect. SEO (Search Engine Optimization) is one of the advertising methods using search engine optimization so that the website created by our company will be displayed on the top of the search engine page or on the first page (first page). This research was initially conducted on the Business Incubator website, which did not follow his SEO techniques. Then some steps were also taken by implementing on-page SEO techniques such as title tag, content, meta keywords, keyword optimization for meta description and sharing on social media. This point. A test as a benchmark for successful implementation of SEO techniques. As a result of implementing SEO techniques, his website's SERP (Search Engine Results Pages) on search engines increased and in the second month he successfully landed on Google's second page and was indexed by Google Search. The first page was not successful in March.