
Extended design research yielded a situative approach to designing online instruction with some evidence and strong potential for scalability. This approach maximizes productive disciplinary engagement via public discussion of student “wikifolios” in threaded comments. Formative self-assessments and automated quizzes minimize grading and private instructor interaction with students while supporting and documenting achievement. This approach can be implemented in any modern learning management system or using Google tools. It was successfully used to scale up an online course for hundreds of open learners. But an extended partnership to scale out at a fully online high school revealed that educators who were unfamiliar and/or uncomfortable with sociocultural theory found the approach difficult to implement. In response, five design principles have been reframed as fourteen specific steps that do not require familiarity with sociocultural theory. This promises to help users learn how the approach works while designing, delivering, and scaling courses.
In this study, we: (a) compared the differences in the learning of friction concepts between a physical manipulative tool (PMT) and a visuohaptic simulation (VHS) in four different configurations (visually enhanced feedback on/off, force feedback on/off), and (b) analyzed the influence of the visual and haptic feedback for learning the concept of friction. Specifically, this study explored the role of an object’s size in friction. In a three-stage experiment (i.e., pre-test, experimentation, and post-test), 206 undergraduate students compared the friction force, speed, acceleration, and traveled distance between two cubes with the same weight but different sizes pushed on a smooth surface. Our results suggest that (a) VHS was an effective tool for promoting the learning of friction concepts actively, (b) learners in the VHS condition outperformed the learners in the PMT condition (PMT < VHS), (c) the easy identification of the forces by enhanced visual cues promoted the acquisition of scientific knowledge, (d) the haptic feedback promoted a grounded experience for learning about friction, and (e) learners in the Sequenced (H→H + V) condition had more learning benefits than the Simultaneous (H + V), Visual, and Haptic conditions. Students in the Sequenced (H→H + V) condition took advantage of the affordances of the virtual and physical manipulatives. The implication for teaching and learning is that the virtual and physical affordances of the learning tools and the students’ prior knowledge must be considered in the design of the VHS to enhance learning. For the education research, the study implied that body actions positively impacted the learning experience.