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    International Conference on Digital Audio Effects

    International Conference on Digital Audio Effects

    Conference

    年发文量

    研究主题

    论文(84)

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    1Simulating a Hexaphonic Pickup Using Parallel Comb Filters for Guitar Distortion
    Sebastian Laguerre,Gary P. Scavone

    This paper introduces hexaphonic distortion as a way of achieving harmonically rich guitar distortion while minimizing intermodulation products regardless of playing style. The simulated hexaphonic distortion effect described in this paper attempts to reproduce the characteristics of hexaphonic distortion for use with ordinary electric guitars with mono pickups. The proposed approach uses a parallel comb filter structure that separates a mono guitar signal into its harmonic components. This simulates the six individual string signals obtained from a hexaphonic pickup. Each of the signals are then individually distorted with oversampling used to avoid aliasing artifacts. Starting with the baseline of the distorted mono signal, the simulated distortion produces fewer intermodulation products with a result approaching that of hex aphonic distortion.

    2021
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    2Adaptive Pitch-Shifting with Applications to Intonation Adjustment in a Cappella Recordings
    Sebastian Rosenzweig, Simon Schwaer,Jonathan Driedger,Meinard Mueller

    A central challenge for a cappella singers is to adjust their intonation and to stay in tune relative to their fellow singers. During editing of a cappella recordings, one may want to adjust local intonation of individual singers or account for global intonation drifts over time. This requires applying a time-varying pitch-shift to the audio recording, which we refer to as adaptive pitch-shifting. In this context, existing (semi-)automatic approaches are either labor-intensive or face technical and musical limitations. In this work, we present automatic methods and tools for adaptive pitch-shifting with applications to intonation adjustment in a cappella recordings. To this end, we show how to incorporate time-varying information into existing pitch-shifting algorithms that are based on resampling and time-scale modification (TSM). Furthermore, we release an open-source Python toolbox, which includes a variety of TSM algorithms and an implementation of our method. Finally, we show the potential of our tools by two case studies on global and local intonation adjustment in a cappella recordings using a publicly available multitrack dataset of amateur choral singing.

    2021引用:1
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    3Graph-Based Audio Looping and Granulation
    Gerard Roma,Pierre Alexandre Tremblay,Owen Green

    In this paper we describe similarity graphs computed from time-frequency analysis as a guide for audio playback, with the aim of extending the content of fixed recordings in creative applications. We explain the creation of the graph from the distance between spectral frames, as well as several features computed from the graph, such as methods for onset detection, beat detection, and cluster analysis. Several playback algorithms can be devised based on conditional pruning of the graph using these methods. We describe examples for looping, granulation, and automatic montage.

    2021引用:1
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    4Non-Iterative Schemes for the Simulation of Nonlinear Audio Circuits
    Michele Ducceschi,Stefan Bilbao,Craig J. Webb

    In this work, a number of numerical schemes are presented in the context of virtual-analog simulation. The schemes are linearly-implicit in character, and hence directly solvable without iterative methods. Schemes of increasing order of accuracy are constructed, and convergence and stability conditions are proven formally. The schemes are able to handle stiff problems very efficiently, because of their fast update, and can be run at higher sample rates to reduce aliasing. The cases of the diode clipper and ring modulator are investigated in detail, including several numerical examples.

    2021引用:2
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    5Topologizing Sound Synthesis Via Sheaves
    Georg Essl

    In recent years, a range of topological methods have emerged for processing digital signals. In this paper we show how the construction of topological filters via sheaves can be used to topologize existing sound synthesis methods. I illustrate this process on two classes of synthesis approaches: (1) based on linear-time invariant digital filters and (2) based on oscillators defined on a circle. We use the computationally-friendly approach to modeling topologies via a simplicial complex, and we attach our classical synthesis methods to them via sheaves. In particular, we explore examples of simplicial topologies that mimic sampled lines and loops. Over these spaces we realize concrete examples of simple discrete harmonic oscillators (resonant filters), and simple comb filter based algorithms (such as Karplus-Strong) as well as frequency modulation.

    2021引用:1
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    高被引作者

    作者引用发文
    Christian Dittmar1022
    Brian Hamilton995
    Jakob Abeßer942
    Stefan Bilbao857
    Alberto Torin753
    Gerald Schuller701
    Christian Kehling701
    Vesa Välimäki615
    Udo Zoelzer512
    Marco Fink492

    高产作者

    作者引用发文
    Stefan Bilbao857
    Brian Hamilton995
    Vesa Välimäki615
    Michele Ducceschi114
    Silvin Willemsen103
    Alberto Torin753
    Julian Parker163
    Stefania Serafin103
    Philippe Depalle303
    Jonathan Driedger402

    相关期刊

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    Journal of the Audio Engineering Society. Audio Engineering Society
    Journal of The Audio Engineering Society