
This study aims to design an interactive visual book as a supportive medium for parental intervention in introducing basic sign language to children who are newly identified as deaf and beginning to learn sign language. Most deaf children are born to hearing parents who often lack prior knowledge and experience in deafness, leading to communication barriers and language delays. To address this issue, an early intervention strategy is needed that enables parents to communicate effectively using sign language. The design process adopts the double diamond and design thinking methods, involving literature studies, observations, and experimental design. Phenomenology, the AEIOU framework, and the system usability scale (SUS) were used as references in constructing questions for depth interviews. The resulting product is a board book titled Seri Waktu Bahasa Isyarat, designed not based on chronological age, but on the child’s stage of sign language acquisition. The content is organized around daily routines and includes BISINDO signs, realistic illustrations, repetitive elements, and QR code linked videos featuring sign language interpreters. This book is expected to assist parents in the early intervention process of introducing sign language to their children.
Often perceived as negative, the mangrove’s odor becomes the starting point of a dialogue between humans and nature. This case study reimagines the scent of decay as nature’s quiet language of life. What was once discomfort somewhat becomes dialogue for us, an invitation to feel, learn, and coexist. Through gentle design gestures, flowing water, and subtle sensory cues, the mangrove transforms into a living classroom powered by its own rhythm and energy. Elegance here is not in hiding what is raw, but in embracing it, breathing with nature, and finding beauty in what we once tried to avoid.
Tuberculosis (TB) remains an endemic disease in Indonesia, with the country ranking second in the world for total TB cases in 2023. Children under the age of 15 account for 15.3% of cases nationally, and in Surabaya, the figure rises to 25.7%. Children aged 10–12 are particularly vulnerable to pulmonary TB, especially those with poor nutritional status or exposure to cigarette smoke. To address the need for child-friendly health education, this study designed an educational comic to raise awareness of TB prevention and early detection among elementary school children. The design process involved literature review, expert-validated in-depth interviews, visual ideation, and user testing through pre-tests, post-tests, and engagement questionnaires. The comic, titled “TB Busters”, features a superhero theme and a culturally relevant setting in Surabaya, specifically around the Kedurus Public Health Center. It includes interactive quizzes, infographics, a nutrition leaflet, and a bookmark to enhance engagement. The comic was tested on 4th to 6th-grade students at SDN Kedurus III and SDN Warugunung I. Results showed that 82.36% of students (14 out of 17) improved their TB knowledge scores after reading the comic. On average, students spent 30 minutes to complete 60–70 pages. The narrative was intentionally designed to be non-didactic, supported by age-appropriate visual elements and relatable settings. The study concludes that an educational comic with a culturally grounded narrative and interactive features can serve as an effective tool to increase TB awareness among school-aged children.
This study aims to address the issue of suboptimal signage readability at Wisata Anyar Mangrove (WAM), Surabaya, Indonesia, which is a strategic asset for educational and conservation tourism. Although this area has unique flora and fauna, observations show that the existing signage, in terms of typography selection, color contrast, font size, and placement, hinders its main function as a guide, educational tool, and regulatory measure. This poor readability often causes visitors to become confused in navigating and understanding ecosystem information. The method used is descriptive qualitative, considering typography aspects, including legibility (clarity of letter forms) and readability (ease of reading letter arrangements). Typography in design is influenced by the complexity of the letters, the use of color, and the frequency of readers, while ease of reading is determined by the typeface, size, spacing, and color contrast against the background. The results of the study recommend redesigning and/or repositioning signage to improve functionality and the overall visitor experience. An example of redesigned prohibition signs shows the use of a bright red background with bold sans-serif text for maximum contrast, supported by the use of corrosion-resistant materials (e.g., ACP) that are suitable for coastal environments. This effort is expected to optimize WAM’s role as a sustainable ecotourism destination by ensuring that information is conveyed effectively, safely, and educationally.
Visual identity aims to enhance the positioning of a product or service. Visual identity and positioning are excellent strategies, especially to improve the brand image of a corporation, whether they are long-established or new, with the aim of competing with their competitors. Pacitan State Community College is a developing higher education institution in Pacitan Regency, East Java, Indonesia. The institution has had a visual identity since its establishment in 2013, but there are still no rules or standards for the proper application of the identity. Therefore, there is a need to introduce a visual graphic standard manual design. The expected outcome is a manual that outlines the use of visual identity and visual elements in accordance with established standards and regulations, to prevent misuse by anyone.