
We are producing data at an incredible rate, fueled by the increasing ubiquity of the Web, and stoked by social media, sensors, and mobile devices. The current rapid development in the field of Big Data brings a new approach to education. The amount of produced data continues to increase, so does the demand for practitioners who have the necessary skills to manage and manipulate this data. Reflecting the call for new knowledge and skills required from Graduates of the Faculty of Informatics and Management, University of Hradec Kralove, the study program Data Science is being prepared. The first step is to ensure the quality of highly professional training program, the faculty started the co-operation with IBM in 2015. On the basis of experience with the BigData EduCloud program, the new study program Data Science is being prepared.
A survey was conducted among business owners and employees, and collected data were analyzed using SPSS 22.0 and Smart PLS 2.0 statistical packages. The results of this empirical study can be summarized as follows. First, business environment affected the prospector strategy, but only partially influenced the defender strategy. Competition intensity and government support policy affected the defender strategy, but technology intensity and financial support did not. Second, business strategy affected business performance.
The whirlpools occurring in nature can be classified into largely three kinds: firstly a cylindrical whirlpool, secondly an inverted triangular whirlpool, and finally a funneled whirlpool. This study takes note of the usage of a whirlpool which has energy at the apex such as tornado. The problem of the current propeller is that it cannot restrain the occurrence of cavitation at high speed of revolution. So it was attempted to solve the problem of the existing propeller by imitating the movement of the wings of inland birds. It seems that the method of propelling by circulation of whirlpool is more effective than the existing method of propelling with the angle of attack of the propeller.
This work presents a framework for defining and executing situated learning experiences with two main characteristics. The first one is that learning situations are real-life situations captured from the city-life. The second one is that the aforementioned learning experiences are accessed by means of augmented reality technologies. From the methodological perspective, we propose a design methodology supporting the definition of City-aware AR-based Situated Learning Experiences. From the technological perspective, we propose the enhancement of the paradigm of Learning Cells to support the alignment with real-life situations and its access through augmented reality devices.