
This study aims to determine how the development of comic-based teaching material using a proper and effective contextual approach. The teaching material developed is comic-based teaching material using a contextual approach. The subjects in this study were fourth-grade students of SD Amalyatul Huda Medan. This type of research is R & D research using the 4-D model. To see the feasibility of teaching material is obtained from 5 validation experts. Meanwhile, to see the effectiveness of teaching materials obtained from trials of teaching material. The trial was carried out twice. The first trial was conducted on nine students consisting of three students in low ability,three students in medium ability, and three students in high ability. While the second trial was conducted on fourth-grade students consisting of 32 students. Based on the conclusions from five experts, they stated that comic-based teaching material using contextual approach were included in the good category and deserved to be used. Meanwhile, based on student assessment result of the teaching material in the first and second trials, the category was excellent. It can be concluded that the development of comic-based teaching material using contextual approach is feasible and effective for students.
This study aims to explore the effect of media Augmented reality pictorial storybook on the anxiety of elementary school students in mathematics learning. This study used a quantitative approach with a quasi-experimental type of research. The experimental design used was a pretest-posttest control group design. The sample of this study was 60 students of fifth grade elementary school which were divided into two groups, namely the experimental group and the control group. The sampling technique used is cluster random sampling. The data were collected by using a mathematical anxiety questionnaire which was analyzed by means of a comparison technique, score trend test, and t-test. The results showed that the use of Augmented reality pictorial storybooks can reduce students' anxiety levels in mathematics learning. This can be seen from the average value of the pretest and posttest in the experimental class which showed a more significant decrease in anxiety towards mathematics learning (47.73%) than the decrease in anxiety in the control class (4.73%). The t-test results show that the significance value is 0.00 (<0.05), which means that Augmented reality pictorial storybooks have a significant effect on students' anxiety in mathematics learning.
Learning trajectory on the topic of plane figures (i.e., perimeter and area of squares and rectangles) is necessary for elementary students to facilitate meaningful learning and predict their learning progress. This study aims to develop a learning trajectory through various tasks for the perimeter and area of squares and rectangles that can help students develop understanding and construct mathematical concepts. Study participants were fourth grade elementary students. The method used was design research, which has three stages: preparing for the experiment, teaching, and retrospective analysis. This study used data collection instruments in worksheets, observation sheets, interview guidelines, and field notes. Research results obtained included a learning trajectory that contains adequate learning activities to facilitate learning for elementary students on the perimeter and area of squares and rectangles. Adequate learning trajectory is obtained in hypothetical learning trajectory (HLT) 2, which was previously revised from HLT 1. Learning trajectory developed through a variety of tasks can significantly construct and facilitate elementary students’ knowledge to learn the concepts of perimeter and area of squares and rectangles.
Indonesia has diverse values rooted in local wisdom, for instance, the local wisdom of the Baduy ethnic group. Baduy local wisdom has the potential values to be a transformation source in Civics Education learning. This study aimed to describe the potential transformation of Baduy local wisdom in Civics Education learning. A case study, a qualitative approach was employed in this study. This research is located at elementary schools around Citorek district, Lebak, Banten. The data was obtained through interviews, observations, and documentation. The results showed that Baduy local wisdom taught lessons to be a good citizen because it contains the following values: first, Baduy local wisdom forms the basic human characters of children aged 6 to 12 years. Second: Baduy teachings are universal and religious to shape children's morality,, especially boys. The revitalization of the values of Baduy cultural tradition needs to be transformed by today's young generation in their social life. These values can be transformed in the learning process of Civics education. One of the efforts made is through strengthen the ability of teachers to design the lesson plans, syllabus, and learning methods that were adapted to the context of deep local wisdom values.
This study aims to analyze the material’s content in thematic textbook curriculum 2013 class V theme 7 events in life in subtheme 1 event of the colonial mass nationality that contains indicators of character value in it. This research uses a qualitative approach. The type of research used is a content analysis using document studies. The subject in this study is the researcher himself. The objects used in this study are student books and curriculum teacher books 2013 revised edition 2017 grade V theme 7 events in life. The data obtained will be analyzed descriptively qualitatively with the content analysis method. The results of analysis of this study showed that the character values encountered in the integrated thematic textbook curriculum 2013 class V theme 7 subtheme 1 national events of the colonial period are fond of reading, hard work, curiosity, creativit, love of the homeland, independent, honest, democratic, tolerance, responsibility, discipline, national spirit, and friendly/ communicative. The analysis of the contents of the integrated thematic book material curriculum 2013 is expected educators can be more competitive and have innovations in designing learning that is able to implement character values in every learning activity for students.
Japanese learning is not popular in Indonesia but has important value. In Bali, ten elementary schools have introduced Japanese as an additional skill for students to master Japanese from a young age. Therefore it is necessary to develop learning that follows the characteristics of children and can improve 21st-century skills. This study aims to develop Japanese language learning set for elementary students according to student characteristics, requiring students to collaborate and think critically. This study uses a mixed-method approach paradigm, namely Exploratory Mixed Method Design, which combines qualitative and quantitative approaches using the Four-D R&D design. Learning Set in the form of lesson plans, worksheets, and animation media for Japanese language learning that are produced contain activities that require students to collaborate, which can improve students' 21st-century skills. Based on the validity test results, it can be seen that this learning set has been tested for its effectiveness. The assessments carried out by teachers and students show that the lesson plans, worksheets, and animation media are suitable for learning Japanese at the elementary level. Thus, Japanese teaching teachers at elementary schools can use these learning sets to increase student motivation in learning and can improve 21st-century skills.
This study was conducted to evaluate the online learning attitudes and the basic computer literacy of the College of Teacher Education of the Ilocos Sur Polytechnic State College, Philippines during the school year 2021 - 2022. The descriptive survey method that employed inferential statistics with a self-constructed questionnaire as the data gathering instrument with a reliability coefficient of 0.83. Total enumeration was used with 351 respondents. The findings revealed that the majority are females, they are in their first year, pursuing a degree in secondary education, lived in rural areas, and belonged to low-income families. Most of them were using smartphones, prepaid cards for their internet subscription which they sometimes experienced high-frequency signals, and were very proficient in their basic computer literacy. Along with cognition, students often experienced difficulties focusing their minds. The main problems in affective were feelings of isolation and lack of interaction. The psychomotor attitudes arise from the elimination of the actual practice. The income of parents and the location of the residence are factors in online resources. The variables in the online resources can affect their attitudes toward learning. Keywords: Learning attitudes, Online resources, Computer literacy, Learning attitudes
Concept maps are closely related to students' understanding of knowledge and creative thinking skills. This study aims to determine the effectiveness of concept maps as in increasing understanding of knowledge and creative thinking skills when students are involved in learning activities. The type of research method chosen is descriptive analysis. Research data were collected through (1) questionnaires, (2) concept map assessment rubrics, and (3) interviews. The results of the questionnaire were evaluated using the percentage technique. Students' answers to open-ended questions about the advantages and disadvantages of applying concept maps are summarized and analyzed descriptively. The results showed that most respondents stated that learning with concept maps was fully effective. Analysis of answers to questionnaires and open-ended questions cloncludes that concept maps are effective as a tool to improve students' understanding of knowledge and creative thinking skills that have implications for meaningful learning, student positive attitudes, and student academic achievement.
This study reveals the experience and readiness of elementary teachers to carry out online learning during the COVID-19 pandemic. Readiness includes technological, technical, and pedagogical readiness. Internet survey research has been conducted on 203 teachers consisting of 50 male teachers and 153 female teachers. The research instrument consists of two parts. The first part consists of 14 items of teacher teaching experience during the pandemic, one item about the obstacles experienced by teachers, 10 items about the devices used by teachers during the pandemic. The second part consists of 30 items on the technological readiness: technical (17 items) and pedagogical (13 items) of teachers to carry out online learning. The results of the study describe various experiences, obstacles, and the use of various devices in carrying out learning during the pandemic. Technological, technical, and pedagogical readiness of teachers tends to be high where the age of the teacher is significantly correlated with teacher readiness. Another finding is that gender is not a significant factor in teacher readiness.
The implementation of the school literacy movement, especially in elementary schools, has many obstacles. Moreover, during the Covid-19 pandemic, the problem of implementing the school literacy movement became increasingly complex. This research is a qualitative research, which is carried out in elementary schools in Banjarharjo District. The data collection instruments consisted of interviews, questionnaire sheets, and observation sheets. The results showed 1) the pattern of literacy movements during the Covid-19 pandemic was adjusted to the level of developmental age of students and the situation and conditions and stages of the literacy movement carried out online; 2) The driving factors for the implementation of the school literacy movement during the Covid-19 pandemic include the availability of good facilities and cooperation with parents. Meanwhile, The inhibiting factors for the school literacy movement are the lack of supporting facilities and the lack of teachers to directly control the development of students' literacy. The school literacy movement during the Covid-19 pandemic should be supported by digital-based reading materials and parental understanding regarding the implementation of the school literacy movement during the Covid-19 pandemic.
This study uses an ex post facto design with the aim of knowing the interaction between the independent variables (mathematical disposition and learning independence) as a determinant of the dependent variable (learning outcomes). The sample of this study was 32 elementary school students. The data was taken through a questionnaire method and a written test. Data analysis through two-way ANOVA test with interaction factors. The results showed that was an interaction between the independent variables (mathematical disposition and learning independence) on the dependent variable (learning outcomes) with a significance level of 0.05. So it can be concluded that the interaction between mathematical disposition and learning independence is a determining factor in the mathematics learning outcomes of elementary school students in distance learning.
The spread of the COVID-19 pandemic in Indonesia since the early March 2020 has change most sectors of human’s life together with educational activities. Many schools tried to adapt to conduct instructional activities from the distance and students’ learning activities were implemented from home via online. Teachers and students were expected to be able to use online learning flatforms and media to support their activites for the sake of avoiding the spread of the virus. This study aims to investigate the teachers’ motives for using Google Classroom as a media for distance learning during the COVID-19 pandemic at the Elementary School Level. This research applied a qualitative descriptive study and semi-structured interviews was utilized to collect data from eight respondents of three elementary schools who are actively using Google Classroom in teaching and learning activities in Pontianak City. The findings indicate that there are 5 motives for using Google Classroom during the COVID-19 pandemic at elementary schools in Pontianak City which cover ease of access and use, application shopistiation, availability of facilities and infrastructure, school policy, and level of teacher and students' digital literacy skills.
This study tested a sample of 70 students with variables of interest, cooperation skills and responses in the math game of congklak from two schools, namely SD IT Aulia and SDN 112/I Perumnas. The objectives of the study: (1) to determine the comparison between interest, cooperative character and student responses in the traditional game of congklak in mathematics. (2) to determine the relationship of interest, cooperation with students' responses to the traditional game of congklak in mathematics. This type of research uses quantitative methods with a comparative type. The instrument in this study used a questionnaire on interests and observation sheets, namely the character of cooperation and student responses to the traditional game of congklak in mathematics. The results of the T-test obtained based on the table can be found that there is a relationship between interest, cooperative character and student responses in the traditional game of Congklak. In the table-based test, it can be said that there is a relationship between interest, cooperative character and student responses to the traditional game of congklak in mathematics
In addition to existing textbooks, student learning activities can be helped by the development of learning media that are expected to help overcome students learning difficulties, especially in math learning. This research aims to analyze the need for media that can be used in the process of learning mathematics to facilitate the understanding of materials by students. The subjects in this study were a teacher and all grade 5th students of SDN 2 Mojorembun, 16 students. Interview and questionnaire techniques are used to obtain and collect data about the learning media needs. The study results obtained an average percentage of 82.1%, which showed a need for continuous development of the need for more practical, engaging, complete learning media for solid figure material with character strengthening. So, it can be concluded that students need to develop learning media about solid figure material with character strengthening.
The urgency that occurs in the learning process at the Bima Regency Elementary School is the difficulty of students learning how to find innovative, effective, and creative answers so that they are unable to solve problems from various points of view. This study aims to determine how the Brain-Based Learning model influences the development of mathematics creativity in elementary school students. This type of research using experimental research design true experimental design using the technique pretest-posttest control group design. The research held in elementary schools, with the sampling technique used was probability sampling theory with the cluster sampling method. Data collection techniques using test questions and data analysis techniques pretest-posttest, normality test, homogeneity test, and t-test. The results showed that the Brain-Based Learning model had an innovative impact in developing students' creativity and provided opportunities for students to express their ideas and ideas that were then validated by students and teachers. An active and conducive learning environment created evaluation took place. This research provides benefits and deserves to continue improving education quality, especially in Indonesia
This study aims to analyze the effectivity of interactive multimedia with the theocentric approach on the analytical thinking skills of elementary school students in science learning. This study used a quantitative approach with a quasi-experimental type. The sampling technique used cluster random sampling with 67 students. The data were collected through analytical thinking skills tests given before and after science learning. The data analysis technique used descriptive and inferential statistics analysis by comparing the increase in the average results of the test and t-test. The research results show that the increase of the average value of students' analytical thinking skills in the experimental class is higher, which is an increase of 44.74% compared to the control class which only increases by 17.20%. The results of the t-test also show that there is a significant effect between interactive multimedia with theocentric approach on students' analytical thinking skills with a significance value of 0.00 (<0.05). Therefore, interactive multimedia with the theocentric approach is effectively used to improve the analytical thinking skills of elementary school students in science learning.
The purpose of this study was to determine students' perceptions of E-learning based learning in the 2019/2020 even semester lectures. The population of this research is the postgraduate students of PGRI Palembang University with a sample of 81 students taking ICT and Educational Innovation courses. This research is a descriptive study. The research data was taken using a questionnaire about readiness to take E-learning, the benefits of E-learning, constraints on E-learning, and E-learning interactions. Data were analyzed using a percentage of student responses to the questionnaire given. The results showed that seen from the responses of students who agreed to the readiness to take E-learning, it was 78%. Responses to the benefits of E-learning learning 67% who agreed, 68% of the responses to the constraints of E-learning learning agreed. The indicators of interaction between E-learning and learning were responded to by several 62 students, it can be concluded that students' perceptions of E-learning learning are quite good.
Learning activities in developing the character of reading fondness in elementary school students during the COVID-19 period have raised various difficulties for both teachers as directors of the learning process and students as learning implementers. Challenges that are not responded to appropriately and wisely by schools have resulted in low reading habits. This paper aims to describe student reading behaviour and analyze the teacher's role during the learning process. Data were obtained through an online questionnaire from 122 students and seven teachers in three elementary schools in Riau, Central Kalimantan, and East Java. The data were analyzed using thematic analysis and reflective thinking. The results show that responsive and proportional teachers in delivering learning have succeeded in developing reading behaviour in students. This paper suggests the need for more in-depth data collection methods to understand the case better.
Mathematical understanding is shaped from how college students can assemble a that means this is being studied in order that understanding isn't simplest shaped from memorizing mathematical formulas. In this examine, the RME method became verified to permit college students to find mathematical thoughts primarily based totally on contextual problems. The motive of this examine became to decide the impact of the RME method on college students' reasoning competencies on the flat form area. A quantitative method became decided on to chatter the type of pre-experimental studies with one institution pretest-posttest design. The populace of this examine became the fourth-grade college students of SD Muhammadiyah 3 Assalam Malang with a complete of sixteen college students. The pattern taken became the entire of the populace the usage of a chance sampling technique. Data series used for this examine blanketed checks and documentation. The outcomes of this examine were received from the T-Test via the SPSS model 17 that confirmed the cost in the Sig. (2-tailed) the desk of 0.one hundred fifty wherein the cost became > 0.05 in order that H1 became accepted. Analysis of the check supplied via a graph additionally indicated that the RME method had a considerable impact on college students' reasoning competencies. This became evidenced through the outcomes of the common pretest rating of 79.38 even as the common posttest rating of 84.38 became projected. Therefore, the Realistic Mathematics Education (RME) method had a considerable impact on college students' reasoning cappotential in grade IV standard School.
The 2013 curriculum thematic learning book is used as the primary textbook in thematic learning in elementary schools. This study aims to describe the Nature of Science (NOS) content in the book. This study used a descriptive quantitative research design with the research objects are thematic learning textbooks for 2013 curriculum elementary school students from grades 1-6. Data were collected through observation techniques using a research instrument that contains the analysis of the aspects of the NOS. The data are analyzed through grouping, scoring, determining the validity and reliability, then describing and drawing conclusions. The results showed that the level of content of the NOS in the thematic learning books of the 2013 curriculum elementary school students was 12%, so that it could be categorized as significantly less. These data illustrate that the aspects of the NOS in thematic books already exist but have not been fully presented explicitly, correctly, entirely, and consistently.