The video game industry faces significant challenges in content creation, with AAA games requiring extensive time and resources. This research addresses these challenges through the development of a Unity module for automatic 3D kitchen model generation using a Machine Learning-based Procedural Kitchen Generation (PKG) model. The module significantly reduces the time needed for game-level design, achieving designs over five times faster than traditional methods. A comparative study shows that the module produces results comparable to industry-standard tools in terms of user preference. This Unity module offers promising potential for commercial use, streamlining the design process and enhancing efficiency in game development.