Proceedings of the IEEE SoutheastCon 2010 (SoutheastCon)(2010)
Nova SE Univ
被引用4|浏览6
摘要
Content Delivery Networks download performance is dependent on byte-based or time-based switching algorithms. To overcome an extended relationship with a poor performing server, a client based choking algorithm was developed that enables clients to preemptively depart poor performing servers to decrease download duration. The choking algorithm employees a client based choke threshold that enables individual clients to determine when a server's performance degrades to an unacceptable level. Two separate experiments were run through a peer-to-peer simulator: single-client and multi-client scenarios. Temporal fluctuations were incorporated as well as a stochastic AR-1 random process to closely mimic expected server loads. In both instances, the choking algorithm reduces download duration.