The Virtual Reality (VR) technology has been around for years and constantly changing and expanding. In this paper, we present the game theme instructional module (GTI) centered on Model-View-Controller (MVC) architecture. The GTI module enabled in teaching computer science undergraduates the binary trees data structure concepts using gaming metaphor. We used Python for writing codes in worldviz vizard toolkit with the stand-by avatar (3D model) created as an instructor. We have developed a four-dimension classroom activities matrixframework to help determine the effectiveness of GTI modules. The pilot study result show the GTI module when implemented in VR environment as an instructional aid gives improved learning outcomes with benefit of an engaging platform for students’ creative problem solving challenges and successes.