The paper describes the development of software called interactive scenarios, used to develop the student creativity, imagination, dexterity and computer skills by managing a personal computer in a graphical environment. The proposal is aimed at students in preschool, primary and secondary for use inside and outside the classroom. The technique used as a method of learning is PBL "Project Based Learning".
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computer skill,personal computer,graphical environment,interactive scenario,student creativity,use inside,interactive scenario development