2024 IEEE International Conference on Social Computing and Networking (SocialCom)(2024)
Institute of China-Germany Artificial Intelligence
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摘要
We are excited to introduce MetaScene, a ground-breaking framework for rendering Metaverse’s large-scale virtual 3D scenes that is versatile and lightweight. Previous construction solutions relied heavily on direct loading and rendering of 3D detailed models. However, our approach is simply to load a 3D simplified model and a live video stream projected onto the model. The 3D simplified model is derived from the 3D fine model, contains only the necessary bite, and the amount of data is much smaller. Real-time video streams are encoded with images rendered by a 3D fine model, and then the video stream is decoded and projected onto a 3D simplified model. Our MetaScene framework is so efficient that it can handle scenes of infinite scale, rendering quality on web pages is comparable to Unreal Engine (e.g. UE5), and can deliver photo-grade images. MetaScene supports cross-platform, such as web browsers, PC apps, mobile apps, and more. It also allows multiple users to interact seamlessly in virtual 3D scenes. And can be extended to any virtual 3D scene application. We have verified the data usage of multi-client parallel access through a large number of experiments, and our model can match or even exceed the UE5 framework in terms of FPS and bandwidth usage.
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关键词
Metaverse,huge scale 3D scene,lightweight,3D simplified model,real-time video stream