The standard FlashAttention-3 heuristic exhibits a GPU occupancy bottleneck in low-head-count decoding configurations because it disables sequence splitting based on sequence length alone, underutilizing the Streaming Multiprocessors of Hopper GPUs. Our proposed sequence-aware split policy mitigates this by allowing sequence-level parallelism in low-head-count regimes, improving hardware utilization to deliver roughly a 21 to 24