We consider an extension to the classic position auctions in which sponsored creatives can be added within AI generated content rather than shown in predefined slots. New challenges arise from the natural requirement that sponsored creatives should smoothly fit into the context. With the help of advanced LLM technologies, it becomes viable to accurately estimate the benefits of adding each individual sponsored creatives into each potential positions within the AI generated content by properly taking the context into account. Therefore, we assume one click-through rate estimation for each position-creative pair, rather than one uniform estimation for each sponsored creative across all positions in classic settings. As a result, the underlying optimization becomes a general matching problem, thus the substitution effects should be treated more carefully compared to standard position auction settings, where the slots are independent with each other. In this work, we formalize a concrete mathematical model of the extended position auction problem and study the welfare-maximization and revenue-maximization mechanism design problem. Formally, we consider two different user behavior models and solve the mechanism design problems therein respectively. For the Multinomial Logit (MNL) model, which is order-insensitive, we can efficiently implement the optimal mechanisms. For the cascade model, which is order-sensitive, we provide approximately optimal solutions.
Recent advances in large language models (LLMs) have opened new avenues for accelerating scientific research. While models are increasingly capable of assisting with routine tasks, their ability to contribute to novel, expert-level mathematical discovery is less understood. We present a collection of case studies demonstrating how researchers have successfully collaborated with advanced AI models, specifically Google's Gemini-based models (in particular Gemini Deep Think and its advanced variants), to solve open problems, refute conjectures, and generate new proofs across diverse areas in theoretical computer science, as well as other areas such as economics, optimization, and physics. Based on these experiences, we extract common techniques for effective human-AI collaboration in theoretical research, such as iterative refinement, problem decomposition, and cross-disciplinary knowledge transfer. While the majority of our results stem from this interactive, conversational methodology, we also highlight specific instances that push beyond standard chat interfaces. These include deploying the model as a rigorous adversarial reviewer to detect subtle flaws in existing proofs, and embedding it within a "neuro-symbolic" loop that autonomously writes and executes code to verify complex derivations. Together, these examples highlight the potential of AI not just as a tool for automation, but as a versatile, genuine partner in the creative process of scientific discovery.
In the secretary problem, a set of secretary candidates arrive in a uniformly random order and reveal their values one by one. A company, who can only hire one candidate and hopes to maximize the expected value of its hire, needs to make irrevocable online decisions about whether to hire the current candidate. The classical framework of evaluating a policy is to compute its worst-case competitive ratio against the optimal solution in hindsight, and there the best policy – the “1/e law” – has a competitive ratio of 1/e. We propose an alternative evaluation framework through the lens of regret – the worst-case additive difference between the optimal hindsight solution and the expected performance of the policy, assuming that each value is normalized between 0 and 1. The 1/e law for the classical framework has a regret of 1 - 1/e ≈ 0.632; by contrast, we show that the class of “pricing curves” algorithms can guarantee a regret of at most 1/4 = 0.25 (which is tight within the class), and the class of “best-only pricing curves” algorithms can guarantee a regret of at most 0.190 (with a lower bound of 0.171). In addition, we show that in general, no policy can give a regret guarantee better than 0.152. Finally, we discuss other objectives in our regret-minimization framework, such as selecting the top-k candidates for k > 1, or maximizing revenue during the selection process.
We study the social efficiency of bilateral trade between a seller and a buyer. In the classical Bayesian setting, the celebrated Myerson-Satterthwaite impossibility theorem states that no Bayesian incentive-compatible, individually rational, and budget-balanced mechanism can achieve full efficiency. As a counterpoint, Deng, Mao, Sivan, and Wang (STOC 2022) show that if pricing power is delegated to the right person (either the seller or the buyer), the resulting mechanism can guarantee at least a constant fraction of the ideal (yet unattainable) gains from trade. In practice, the agent with pricing power may not have perfect knowledge of the value distribution of the other party, and instead may rely on samples of that distribution to set a price. We show that for a broad class of sampling and pricing behaviors, the resulting market still guarantees a constant fraction of the ideal gains from trade in expectation. Our analysis hinges on the insight that social welfare under sample-based pricing approximates the seller's optimal revenue – a result we establish via a reduction to a random walk.
The performance of a model trained with noisy labels is often improved by simply retraining the model with its own predicted hard labels (i.e., 1/0 labels). Yet, a detailed theoretical characterization of this phenomenon is lacking. In this paper, we theoretically analyze retraining in a linearly separable binary classification setting with randomly corrupted labels given to us and prove that retraining can improve the population accuracy obtained by initially training with the given (noisy) labels. To the best of our knowledge, this is the first such theoretical result. Retraining finds application in improving training with local label differential privacy (DP), which involves training with noisy labels. We empirically show that retraining selectively on the samples for which the predicted label matches the given label significantly improves label DP training at no extra privacy cost; we call this consensus-based retraining. For example, when training ResNet-18 on CIFAR-100 with epsilon = 3 label DP, we obtain more than 6% improvement in accuracy with consensus-based retraining.
The adversarial Bandit with Knapsack problem is a multi-armed bandits problem with budget constraints and adversarial rewards and costs. In each round, a learner selects an action to take and observes the reward and cost of the selected action. The goal is to maximize the sum of rewards while satisfying the budget constraint. The classical benchmark to compare against is the best fixed distribution over actions that satisfies the budget constraint in expectation. Unlike its stochastic counterpart, where rewards and costs are drawn from some fixed distribution (Badanidiyuru et al., 2018), the adversarial BwK problem does not admit a no-regret algorithm for every problem instance due to the "spend-or-save" dilemma (Immorlica et al., 2022). A key problem left open by existing works is whether there exists a weaker but still meaningful benchmark to compare against such that no-regret learning is still possible. In this work, we present a new benchmark to compare against, motivated both by real-world applications such as autobidding and by its underlying mathematical structure. The benchmark is based on the Earth Mover's Distance (EMD), and we show that sublinear regret is attainable against any strategy whose spending pattern is within EMD o(T^2) of any sub-pacing spending pattern. As a special case, we obtain results against the "pacing over windows" benchmark, where we partition time into disjoint windows of size w and allow the benchmark strategies to choose a different distribution over actions for each window while satisfying a pacing budget constraint. Against this benchmark, our algorithm obtains a regret bound of Õ(T/√(w)+√(wT)). We also show a matching lower bound, proving the optimality of our algorithm in this important special case. In addition, we provide further evidence of the necessity of the EMD condition for obtaining a sublinear regret.
The turnstile continual release model of differential privacy captures scenarios where a privacy-preserving real-time analysis is sought for a dataset evolving through additions and deletions. In typical applications of real-time data analysis, both the length of the stream T and the size of the universe vertical bar U vertical bar from which data come can be extremely large. This motivates the study of private algorithms in the turnstile setting using space sublinear in both T and vertical bar U vertical bar. In this paper, we give the first sublinear space differentially private algorithms for the fundamental problem of counting distinct elements in the turnstile streaming model. Our algorithm achieves, on arbitrary streams, (O) over tilde (eta)(T1/3) space and additive error, and a (1 + eta)-relative approximation for all eta is an element of(0, 1). Our result significantly improves upon the space requirements of the state-of-the-art algorithms for this problem, which is linear, approaching the known Omega(T-1/4) additive error lower bound for arbitrary streams. Moreover, when a bound W on the number of times an item appears in the stream is known, our algorithm provides (O) over tilde (eta)(root W) additive error, using (O) over tilde (eta)(root W) space. This additive error asymptotically matches that of prior work which required instead linear space. Our results address an open question posed by (Jain et al., 2023) about designing low-memory mechanisms for this problem. We complement these results with a space lower bound for this problem, which shows that any algorithm that uses similar techniques must use space (Omega) over tilde (T-1/3) on arbitrary streams.
The recent increasing adoption of autobidding has inspired the growing interest in analyzing the performance of classic mechanism with value-maximizing autobidders both theoretically and empirically. It is known that optimal welfare can be obtained in first-price auctions if autobidders are restricted to uniform bid-scaling and the price of anarchy is $2$ when non-uniform bid-scaling strategies are allowed. In this paper, we provide a fine-grained price of anarchy analysis for non-uniform bid-scaling strategies in first-price auctions, demonstrating the reason why more powerful (individual) non-uniform bid-scaling strategies may lead to worse (aggregated) performance in social welfare. Our theoretical results match recent empirical findings that a higher level of non-uniform bid-scaling leads to lower welfare performance in first-price auctions.
In this survey, we summarize recent developments in research fueled by the growing adoption of automated bidding strategies in online advertising. We explore the challenges and opportunities that have arisen as markets embrace this autobidding and cover a range of topics in this area, including bidding algorithms, equilibrium analysis and efficiency of common auction formats, and optimal auction design.
Motivated by the increased adoption of autobidding algorithms in internet advertising markets, we study the design of optimal mechanisms for selling an item to a value-maximizing buyer with a return-on-spend constraint. The buyer's values and target ratio in the returnon-spend constraint are private. We restrict attention to deterministic sequential screening mechanisms that can be implemented as a menu of two-part tariffs. The main result of this paper is to provide a characterization of an optimal mechanism. Surprisingly, we show that the optimal mechanism does not require target screening, i.e., offering a single two-part tariff is optimal for the seller. The optimal mechanism is a subsidized two-part tariff that provides a lump-sum subsidy to the buyer to encourage participation and then charges a fixed unit price for each item sold. The seller's problem is a challenging non-linear mechanism design problem, and a key technical contribution of our work is to provide a novel approach to analyzing non-linear pricing contracts for constrained buyers. Our results have valuable implications for advertising platforms seeking to personalize pricing decisions based on advertisers' characteristics.
We study the price of anarchy of the generalized second-price auction where bidders are value maximizers (i.e., autobidders). We show that in general the price of anarchy can be as bad as $0$. For comparison, the price of anarchy of running VCG is $1/2$ in the autobidding world. We further show a fined-grained price of anarchy with respect to the discount factors (i.e., the ratios of click probabilities between lower slots and the highest slot in each auction) in the generalized second-price auction, which highlights the qualitative relation between the smoothness of the discount factors and the efficiency of the generalized second-price auction.
We study the price of anarchy of the first-price auction in the autobidding world, where bidders can be either utility maximizers (i.e., traditional bidders) or value maximizers (i.e., autobidders). We show that with autobidders only, the price of anarchy of the first-price auction is 1/2, and with both kinds of bidders, the price of anarchy degrades to about 0.457 (the precise number is given by an optimization). These results complement the recent result by Jin and Lu [2022] showing that the price of anarchy of the first-price auction with traditional bidders only is 1 - 1/e^2. We further investigate a setting where the seller can utilize machine-learned advice to improve the efficiency of the auctions. There, we show that as the accuracy of the advice increases, the price of anarchy improves smoothly from about 0.457 to 1.
In recent years, the growing adoption of autobidding has motivated the study of auction design with value-maximizing auto-bidders. It is known that under mild assumptions, uniform bid-scaling is an optimal bidding strategy in truthful auctions, e.g., Vickrey-Clarke-Groves auction (VCG), and the price of anarchy for VCG is $2$. However, for other auction formats like First-Price Auction (FPA) and Generalized Second-Price auction (GSP), uniform bid-scaling may not be an optimal bidding strategy, and bidders have incentives to deviate to adopt strategies with non-uniform bid-scaling. Moreover, FPA can achieve optimal welfare if restricted to uniform bid-scaling, while its price of anarchy becomes $2$ when non-uniform bid-scaling strategies are allowed. All these price of anarchy results have been focused on welfare approximation in the worst-case scenarios. To complement theoretical understandings, we empirically study how different auction formats (FPA, GSP, VCG) with different levels of non-uniform bid-scaling perform in an autobidding world with a synthetic dataset for auctions. Our empirical findings include: * For both uniform bid-scaling and non-uniform bid-scaling, FPA is better than GSP and GSP is better than VCG in terms of both welfare and profit; * A higher level of non-uniform bid-scaling leads to lower welfare performance in both FPA and GSP, while different levels of non-uniform bid-scaling have no effect in VCG. Our methodology of synthetic data generation may be of independent interest.
We study autobidding ad auctions with user costs, where each bidder is value-maximizing subject to a return-over-investment (ROI) constraint, and the seller aims to maximize the social welfare taking into consideration the user's cost of viewing an ad. We show that in the worst case, the approximation ratio of social welfare by running the vanilla VCG auctions with user costs could as bad as 0. To improve the performance of VCG, We propose a new variant of VCG based on properly chosen cost multipliers, and prove that there exist auction-dependent and bidder-dependent cost multipliers that guarantee approximation ratios of 1/2 and 1/4 respectively in terms of the social welfare.
A patient seller aims to sell a good to an impatient buyer (i.e., one who discounts utility over time). The buyer will remain in the market for a period of time $T$, and her private value is drawn from a publicly known distribution. What is the revenue-optimal pricing-curve (sequence of (price, time) pairs) for the seller? Is randomization of help here? Is the revenue-optimal pricing curve computable in polynomial time? We answer these questions in this paper. We give an efficient algorithm for computing the revenue-optimal pricing curve. We show that pricing curves, that post a price at each point of time and let the buyer pick her utility maximizing time to buy, are revenue-optimal among a much broader class of sequential lottery mechanisms. I.e., mechanisms that allow the seller to post a menu of lotteries at each point of time cannot get any higher revenue than pricing curves. We also show that the even broader class of mechanisms that allow the menu of lotteries to be adaptively set, can earn strictly higher revenue than that of pricing curves, and the revenue gap can be as big as the support size of the buyer's value distribution.
In this paper, we study the setting in which data owners train machine learning models collaboratively under a privacy notion called joint differential privacy [Kearns et al., 2018]. In this setting, the model trained for each data owner j uses j's data without privacy consideration and other owners' data with differential privacy guarantees. This setting was initiated in [Jain et al., 2021] with a focus on linear regressions. In this paper, we study this setting for stochastic convex optimization (SCO). We present an algorithm that is a variant of DP-SGD [Song et al., 2013; Abadi et al., 2016] and provides theoretical bounds on its population loss. We compare our algorithm to several baselines and discuss for what parameter setups our algorithm is more preferred. We also empirically study joint differential privacy in the multi-class classification problem over two public datasets. Our empirical findings are well-connected to the insights from our theoretical results.
In a typical optimization problem, the task is to pick one of a number of options with the lowest cost or the highest value. In practice, these cost/value quantities are often not accurately known: they can come from physical measurements with imperfect tools, estimations of machine learning algorithms, or observations from differentially private mechanisms. In many of these situations, the cost/value quantities are noisy, but with quantifiable noise distributions. To take these noise distributions into account, one approach is to assume a prior distribution for the values, use it to build a posterior, and then apply standard stochastic optimization to pick a solution. However, in many practical applications, such prior distributions may not be available. In this paper, we study such scenarios using a regret minimization model.
The streaming model of computation is a popular approach for working with large-scale data. In this setting, there is a stream of items and the goal is to compute the desired quantities (usually data statistics) while making a single pass through the stream and using as little space as possible. Motivated by the importance of data privacy, we develop differentially private streaming algorithms under the continual release setting, where the union of outputs of the algorithm at every timestamp must be differentially private. Specifically, we study the fundamental $\ell_p$ $(p\in [0,+\infty))$ frequency moment estimation problem under this setting, and give an $\varepsilon$-DP algorithm that achieves $(1+\eta)$-relative approximation $(\forall \eta\in(0,1))$ with $\mathrm{poly}\log(Tn)$ additive error and uses $\mathrm{poly}\log(Tn)\cdot \max(1, n^{1-2/p})$ space, where $T$ is the length of the stream and $n$ is the size of the universe of elements. Our space is near optimal up to poly-logarithmic factors even in the non-private setting. To obtain our results, we first reduce several primitives under the differentially private continual release model, such as counting distinct elements, heavy hitters and counting low frequency elements, to the simpler, counting/summing problems in the same setting. Based on these primitives, we develop a differentially private continual release level set estimation approach to address the $\ell_p$ frequency moment estimation problem. We also provide a simple extension of our results to the harder sliding window model, where the statistics must be maintained over the past $W$ data items.
In shuffle privacy, each user sends a collection of randomized messages to a trusted shuffler, the shuffler randomly permutes these messages, and the resulting shuffled collection of messages must satisfy differential privacy. Prior work in this model has largely focused on protocols that use a single round of communication to compute algorithmic primitives like means, histograms, and counts. We present interactive shuffle protocols for stochastic convex optimization. Our protocols rely on a new noninteractive protocol for summing vectors of bounded $\ell_2$ norm. By combining this sum subroutine with mini-batch stochastic gradient descent, accelerated gradient descent, and Nesterov's smoothing method, we obtain loss guarantees for a variety of convex loss functions that significantly improve on those of the local model and sometimes match those of the central model.
We study the design of revenue-maximizing mechanisms for value-maximizing agents with budget constraints. Agents have return-on-spend constraints requiring a minimum amount of value per unit of payment made and budget constraints limiting their total payments. The agents' only private information are the minimum admissible ratios on the return-on-spend constraint, referred to as the target ratios. Our work is motivated by internet advertising platforms, where advertisers are increasingly adopting automated bidders to purchase advertising opportunities on their behalf. Instead of specifying bids for each keyword, advertisers set high-level goals, such as maximizing clicks, and targets on cost-per-clicks or return-on-spend. The platform then automatically purchases opportunities by bidding in different auctions. We present a model that abstracts away the complexities of the auto-bidding procurement process that is general enough to accommodate many allocation mechanisms such as auctions, matchings, etc. We reduce the mechanism design problem when agents have private target ratios to a challenging non-linear optimization problem with monotonicity constraints. We provide a novel decomposition approach to tackle this problem that yields insights into the structure of optimal mechanisms and show that surprising features stem from the interaction between budget and return-on-spend constraints. Our optimal mechanism, which we dub the target-clipping mechanism, has an appealing structure: it sets a threshold on the target ratio of each agent, targets above the threshold are allocated efficiently, and targets below are clipped to the threshold.