Abstract Characterizing the fine-grained functional organization of human higher visual cortex remains a central challenge, as traditional neuroimaging experiments constrain the diversity of stimuli that can be sampled. In prior work we addressed this challenge by developing a novel data-driven tool, termed “BrainDiVE” (Luo et al. 2023), which synthesizes naturalistic images predicted to strongly activate specific brain regions. BrainDiVE leverages pretrained image diffusion models guided by gradients from an image-computable fMRI encoding model. Here, we experimentally validated BrainDiVE by generating images predicted to maximally activate different functional regions of interest and then presenting them to new participants (n=12) in an fMRI study. The model-generated images elicited robust, spatially specific responses in the targeted brain regions, producing significantly greater category selectivity than natural images, validating the method’s ability to capture generalizable neural tuning properties in human ventral visual cortex. We further showed that region-targeted images exaggerate specific sets of low-level and mid-level image statistics, suggesting that category-selective regions are tuned to continuous directions in feature space. Moreover, we demonstrated fine-grained experimental control by differentially activating two face-selective regions, the occipital face area (OFA) and fusiform face area (FFA), providing additional evidence that these regions encode distinct aspects of faces. Finally, we identify a posterior-to-anterior functional gradient within the occipital place area (OPA), suggesting topographic organization based on scene properties such as distance and indoor-outdoor location. These findings enhance our understanding of the representational structure of category-selective regions and introduce a new paradigm for probing neural selectivity in human visual cortex.
Visual decoding from brain signals is a key challenge at the intersection of computer vision and neuroscience, requiring methods that bridge neural representations and computational models of vision. A field-wide goal is to achieve generalizable, cross-subject models. A major obstacle towards this goal is the substantial variability in neural representations across individuals, which has so far required training bespoke models or fine-tuning separately for each subject. To address this challenge, we introduce a meta-optimized approach for semantic visual decoding from fMRI that generalizes to novel subjects without any fine-tuning. By simply conditioning on a small set of image-brain activation examples from the new individual, our model rapidly infers their unique neural encoding patterns to facilitate robust and efficient visual decoding. Our approach is explicitly optimized for in-context learning of the new subject's encoding model and performs decoding by hierarchical inference, inverting the encoder. First, for multiple brain regions, we estimate the per-voxel visual response encoder parameters by constructing a context over multiple stimuli and responses. Second, we construct a context consisting of encoder parameters and response values over multiple voxels to perform aggregated functional inversion. We demonstrate strong cross-subject and cross-scanner generalization across diverse visual backbones without retraining or fine-tuning. Moreover, our approach requires neither anatomical alignment nor stimulus overlap. This work is a critical step towards a generalizable foundation model for non-invasive brain decoding.
Vision Transformers (ViTs) achieve strong data-driven scaling by leveraging all-to-all self-attention. However, this flexibility incurs a computational cost that scales quadratically with image resolution, limiting ViTs in high-resolution domains. Underlying this approach is the assumption that pairwise token interactions are necessary for learning rich visual-semantic representations. In this work, we challenge this assumption, demonstrating that effective visual representations can be learned without any direct patch-to-patch interaction. We propose VECA (Visual Elastic Core Attention), a vision transformer architecture that uses efficient linear-time core-periphery structured attention enabled by a small set of learned cores. In VECA, these cores act as a communication interface: patch tokens exchange information exclusively through the core tokens, which are initialized from scratch and propagated across layers. Because the N image patches only directly interact with a resolution invariant set of C learned "core" embeddings, this yields linear complexity O(N) for predetermined C, which bypasses quadratic scaling. Compared to prior cross-attention architectures, VECA maintains and iteratively updates the full set of N input tokens, avoiding a small C-way bottleneck. Combined with nested training along the core axis, our model can elastically trade off compute and accuracy during inference. Across classification and dense tasks, VECA achieves performance competitive with the latest vision foundation models while reducing computational cost. Our results establish elastic core-periphery attention as a scalable alternative building block for Vision Transformers.
While reinforcement learning (RL) over chains of thought has significantly advanced language models in tasks such as mathematics and coding, visual reasoning introduces added complexity by requiring models to direct visual attention, interpret perceptual inputs, and ground abstract reasoning in spatial evidence. We introduce ViGoRL (**Vi**sually **G**r**o**unded **R**einforcement **L**earning), a vision-language model trained with RL to explicitly anchor each reasoning step to specific visual coordinates. Inspired by human visual decision-making, ViGoRL learns to produce spatially grounded reasoning traces, guiding visual attention to task-relevant regions at each step. When fine-grained exploration is required, our novel multi-turn RL framework enables the model to dynamically zoom into predicted coordinates as reasoning unfolds. Across a diverse set of visual reasoning benchmarks—including SAT-2 and BLINK for spatial reasoning, V$^\*$bench for visual search, and ScreenSpot and VisualWebArena for web-based grounding—ViGoRL consistently outperforms both supervised fine-tuning and conventional RL baselines that lack explicit grounding mechanisms. Incorporating multi-turn RL with zoomed-in visual feedback significantly improves ViGoRL’s performance on localizing small GUI elements and visual search, achieving 86.4% on V$^\*$Bench. Additionally, we find that grounding amplifies other visual behaviors such as region exploration, grounded subgoal setting, and visual verification. Finally, human evaluations show that the model’s visual references are not only spatially accurate but also helpful for understanding model reasoning steps. Our results show that visually grounded RL is a strong paradigm for imbuing models with general-purpose visual reasoning.
While computer vision models have made incredible strides in static image recognition, they still do not match human performance in tasks that require the understanding of complex, dynamic motion. This is notably true for real-world scenarios where embodied agents face complex and motion-rich environments. Our approach, BrainNRDS (Neural Representations of Dynamic Stimuli), leverages state-of-the-art video diffusion models to decouple static image representation from motion generation, enabling us to utilize fMRI brain activity for a deeper understanding of human responses to dynamic visual stimuli. Conversely, we also demonstrate that information about the brain’s representation of motion can enhance the prediction of optical flow in artificial systems. Our novel approach leads to four main findings: (1) Visual motion, represented as fine-grained, object-level resolution optical flow, can be decoded from brain activity generated by participants viewing video stimuli; (2) Video encoders outperform image-based models in predicting video-driven brain activity; (3) Brain-decoded motion signals enable realistic video reanimation based only on the initial frame of the video; and (4) We extend prior work to achieve full video decoding from video-driven brain activity. BrainNRDS advances our understanding of how the brain represents spatial and temporal information in dynamic visual scenes. Our findings demonstrate the potential of combining brain imaging with video diffusion models for developing more robust and biologically-inspired computer vision systems. We show additional decoding and encoding examples on this site: https://brain-nrds.github.io/.
We introduce BrainSAIL (Semantic Attribution and Image Localization), a method for linking neural selectivity with spatially distributed semantic visual concepts in natural scenes. BrainSAIL leverages recent advances in large-scale artificial neural networks, using them to provide insights into the functional topology of the brain. To overcome the challenge presented by the co-occurrence of multiple categories in natural images, BrainSAIL exploits semantically consistent, dense spatial features from pre-trained vision models, building upon their demonstrated ability to robustly predict neural activity. This method derives clean, spatially dense embeddings without requiring any additional training, and employs a novel denoising process that leverages the semantic consistency of images under random augmentations. By unifying the space of whole-image embeddings and dense visual features and then applying voxel-wise encoding models to these features, we enable the identification of specific subregions of each image which drive selectivity patterns in different areas of the higher visual cortex. This provides a powerful tool for dissecting the neural mechanisms that underlie semantic visual processing for natural images. We validate BrainSAIL on cortical regions with known category selectivity, demonstrating its ability to accurately localize and disentangle selectivity to diverse visual concepts. Next, we demonstrate BrainSAIL's ability to characterize high-level visual selectivity to scene properties and low-level visual features such as depth, luminance, and saturation, providing insights into the encoding of complex visual information. Finally, we use BrainSAIL to directly compare the feature selectivity of different brain encoding models across different regions of interest in visual cortex. Our innovative method paves the way for significant advances in mapping and decomposing high-level visual representations in the human brain.
Understanding functional representations within higher visual cortex is a fundamental question in computational neuroscience. While artificial neural networks pretrained on large-scale datasets exhibit striking representational alignment with human neural responses, learning image-computable models of visual cortex relies on individual-level, large-scale fMRI datasets. The necessity for expensive, time-intensive, and often impractical data acquisition limits the generalizability of encoders to new subjects and stimuli. BraInCoRL uses in-context learning to predict voxelwise neural responses from few-shot examples without any additional finetuning for novel subjects and stimuli. We leverage a transformer architecture that can flexibly condition on a variable number of in-context image stimuli, learning an inductive bias over multiple subjects. During training, we explicitly optimize the model for in-context learning. By jointly conditioning on image features and voxel activations, our model learns to directly generate better performing voxelwise models of higher visual cortex. We demonstrate that BraInCoRL consistently outperforms existing voxelwise encoder designs in a low-data regime when evaluated on entirely novel images, while also exhibiting strong test-time scaling behavior. The model also generalizes to an entirely new visual fMRI dataset, which uses different subjects and fMRI data acquisition parameters. Further, BraInCoRL facilitates better interpretability of neural signals in higher visual cortex by attending to semantically relevant stimuli. Finally, we show that our framework enables interpretable mappings from natural language queries to voxel selectivity.
The modern study of perceptual learning across humans, non-human animals, and artificial agents requires large-scale datasets with flexible, customizable, and controllable features for distinguishing between categories. To support this research, we developed the Oomplet Dataset Toolkit (ODT), an open-source, publicly available toolbox capable of generating 9.1 million unique visual stimuli across ten feature dimensions. Each stimulus is a cartoon-like humanoid character, termed an “Oomplet,” designed to be an instance within clearly defined visual categories that are engaging and suitable for use with diverse groups, including children. Experiments show that adults can use four to five of the ten dimensions as single classification criteria in simple perceptual discrimination tasks, underscoring the toolkit’s flexibility. With the ODT, researchers can dynamically generate large, novel stimulus sets to study perceptual learning across biological and artificial contexts.
Children often learn the meanings of nouns before they grasp the meanings of verbs. This discrepancy could arise from differences in the complexity of visual characteristics for categories that language describes, the inherent structure of language, or how these two sources of information align. To explore this question, we analyze visual and linguistic representations derived from large-scale pre-trained artificial neural networks of common nouns and verbs, focusing on these three hypotheses about early verb learning. Our findings reveal that verb representations are more variable and less distinct within their domain compared to nouns. When only one example per category is available, the alignment between visual and linguistic representations is weaker for verbs than for nouns. However, with multiple examples (mirroring human language development), this alignment improves significantly for verbs, approaching that of nouns. This suggests that the difficulty in learning verbs is not primarily due to mapping visual events to verb meanings, but rather in forming accurate representations of each verb category. Regression analysis indicates that visual variability significantly impacts verb learning, followed by the alignment of visual and linguistic elements and linguistic variability. Our study provides a quantitative and integrative framework to account for the challenges children face in early word learning, opening new avenues for resolving the longstanding debate on why verbs are harder to learn than nouns.
Several recent studies, enabled by advances in neuroimaging methods and large-scale datasets, have identified areas in human ventral visual cortex that respond more strongly to food images than to images of many other categories, adding to our knowledge about the broad network of regions that are responsive to food. This finding raises important questions about the evolutionary and developmental origins of a possible food-selective neural population, as well as larger questions about the origins of category-selective neural populations more generally. Here, we propose a framework for how visual properties of food (particularly color) and nonvisual signals associated with multimodal reward processing, social cognition, and physical interactions with food may, in combination, contribute to the emergence of food selectivity. We discuss recent research that sheds light on each of these factors, alongside a broader account of category selectivity that incorporates both visual feature statistics and behavioral relevance.
Understanding the functional organization of higher visual cortex is a central focus in neuroscience. Past studies have primarily mapped the visual and semantic selectivity of neural populations using hand-selected stimuli, which may potentially bias results towards pre-existing hypotheses of visual cortex functionality. Moving beyond conventional approaches, we introduce a data-driven method that generates natural language descriptions for images predicted to maximally activate individual voxels of interest. Our method -- Semantic Captioning Using Brain Alignments ("BrainSCUBA") -- builds upon the rich embedding space learned by a contrastive vision-language model and utilizes a pre-trained large language model to generate interpretable captions. We validate our method through fine-grained voxel-level captioning across higher-order visual regions. We further perform text-conditioned image synthesis with the captions, and show that our images are semantically coherent and yield high predicted activations. Finally, to demonstrate how our method enables scientific discovery, we perform exploratory investigations on the distribution of "person" representations in the brain, and discover fine-grained semantic selectivity in body-selective areas. Unlike earlier studies that decode text, our method derives *voxel-wise captions of semantic selectivity*. Our results show that BrainSCUBA is a promising means for understanding functional preferences in the brain, and provides motivation for further hypothesis-driven investigation of visual cortex.
Do machines and humans process language in similar ways? Recent research has hinted at the affirmative, showing that human neural activity can be effectively predicted using the internal representations of language models (LMs). Although such results are thought to reflect shared computational principles between LMs and human brains, there are also clear differences in how LMs and humans represent and use language. In this work, we systematically explore the divergences between human and machine language processing by examining the differences between LM representations and human brain responses to language as measured by Magnetoencephalography (MEG) across two datasets in which subjects read and listened to narrative stories. Using an LLM-based data-driven approach, we identify two domains that LMs do not capture well: social/emotional intelligence and physical commonsense. We validate these findings with human behavioral experiments and hypothesize that the gap is due to insufficient representations of social/emotional and physical knowledge in LMs. Our results show that fine-tuning LMs on these domains can improve their alignment with human brain responses.
Large-scale generative language and vision-language models (LLMs and VLMs) excel in few-shot in-context learning for decision making and instruction following. However, they require high-quality exemplar demonstrations to be included in their context window. In this work, we ask: Can LLMs and VLMs generate their own examples from generic, sub-optimal demonstrations? We propose In-Context Abstraction Learning (ICAL), a method that builds a memory of multimodal experience from sub-optimal demonstrations and human feedback. Given a task demonstration that may contain inefficiencies or mistakes, a VLM abstracts the trajectory into a generalized program by correcting inefficient actions and annotating cognitive abstractions: causal relationships, object state changes, temporal subgoals, and task-relevant visual elements. These abstractions are iteratively improved and adapted through human feedback while the agent attempts to execute the trajectory in a similar environment. The resulting examples, when used as exemplars in the prompt, significantly improve decision-making in retrieval-augmented LLM and VLM agents. Moreover, as the agent's library of examples grows, it becomes more efficient, relying less on human feedback and requiring fewer environment interactions per demonstration. Our ICAL agent surpasses the state-of-the-art in dialogue-based instruction following in TEACh, multimodal web agents in VisualWebArena, and action anticipation in Ego4D. In TEACh, we achieve a 12.6% improvement in goal-condition success. In VisualWebArena, our task success rate improves over the SOTA from 14.3% to 22.7% using GPT4V. In Ego4D action forecasting, we improve over few-shot GPT-4V and remain competitive with supervised models. We show finetuning our retrieval-augmented in-context agent yields additional improvements. Our approach significantly reduces reliance on manual prompt engineering and consistently outperforms in-context learning from action plans that lack such abstractions.
Recent research on instructable agents has used memory-augmented Large Language Models (LLMs) as task planners, a technique that retrieves language-program examples relevant to the input instruction and uses them as in-context examples in the LLM prompt to improve the performance of the LLM in inferring the correct action and task plans. In this technical report, we extend the capabilities of HELPER, by expanding its memory with a wider array of examples and prompts, and by integrating additional APIs for asking questions. This simple expansion of HELPER into a shared memory enables the agent to work across the domains of executing plans from dialogue, natural language instruction following, active question asking, and commonsense room reorganization. We evaluate the agent on four diverse interactive visual-language embodied agent benchmarks: ALFRED, TEACh, DialFRED, and the Tidy Task. HELPER-X achieves few-shot, state-of-the-art performance across these benchmarks using a single agent, without requiring in-domain training, and remains competitive with agents that have undergone in-domain training.
Understanding the semantics of visual scenes is a fundamental challenge in Computer Vision. A key aspect of this challenge is that objects sharing similar semantic meanings or functions can exhibit striking visual differences, making accurate identification and categorization difficult. Recent advancements in text-to-image frameworks have led to models that implicitly capture natural scene statistics. These frameworks account for the visual variability of objects, as well as complex object co-occurrences and sources of noise such as diverse lighting conditions. By leveraging large-scale datasets and cross-attention conditioning, these models generate detailed and contextually rich scene representations. This capability opens new avenues for improving object recognition and scene understanding in varied and challenging environments. Our work presents StableSemantics, a dataset comprising 224 thousand human-curated prompts, processed natural language captions, over 2 million synthetic images, and 10 million attention maps corresponding to individual noun chunks. We explicitly leverage human-generated prompts that correspond to visually interesting stable diffusion generations, provide 10 generations per phrase, and extract cross-attention maps for each image. We explore the semantic distribution of generated images, examine the distribution of objects within images, and benchmark captioning and open vocabulary segmentation methods on our data. To the best of our knowledge, we are the first to release a diffusion dataset with semantic attributions. We expect our proposed dataset to catalyze advances in visual semantic understanding and provide a foundation for developing more sophisticated and effective visual models. Website: https://stablesemantics.github.io/StableSemantics