Skeleton And Shape Adjustment And Tracking In Multicamera Environments

AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects(2010)

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摘要
In this paper we present a method for automatic body model adjustment and motion tracking in multicamera environments. We introduce a set of shape deformation parameters based on linear blend skinning, that allow a deformation related to the scaling of the distinct bones of the body model skeleton, and a deformation in the radial direction of a bone. The adjustment of a generic body model to a specific subject is achieved by the estimation of those shape deformation parameters. This estimation combines a local optimization method and hierarchical particle filtering, and uses an efficient cost function based on foreground silhouettes using CPU. This estimation takes into account anthropometric constraints by using a rejection sampling method of propagation of particles. We propose a hierarchical particle filtering method for motion tracking using the adjusted model. We show accurate model adjustment and tracking for distinct subjects in a 5 cameras set up.
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关键词
shape deformation parameter,motion tracking,hierarchical particle,accurate model adjustment,adjusted model,automatic body model adjustment,body model skeleton,generic body model,local optimization method,distinct bone,multicamera environment,shape adjustment
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