In-Place Sketching for content authoring in Augmented Reality games

Virtual Reality Conference(2010)

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摘要
Sketching leverages human skills for various purposes. In-Place Augmented Reality Sketching experiences build on the intuitiveness and flexibility of hand sketching for tasks like content creation. In this paper we explore the design space of In-Place Augmented Reality Sketching, with particular attention to content authoring in games. We propose a contextual model that offers a framework for the exploration of this design space by the research community. We describe a sketch-based AR racing game we developed to demonstrate the proposed model. The game is developed on top of our shape recognition and 3D registration library for mobile AR.
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关键词
in-place augmented reality,in-place sketching,human skill,design space,in-place augmented reality sketching,contextual model,sketch-based ar racing game,content creation,content authoring,mobile ar,augmented reality game,sketching leverage,user interfaces,augmented reality games,games,mobile communication,virtual reality,augmented reality,user interface,context modeling,image reconstruction,space technology,visualization,shape,space exploration
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