A Direct Method for Positioning the Arms of a Human Model
Graphics Interface 2012, pp. 99-106, 2002.
asl.human arminverse kinematicsanalytic algorithmsdegree of freedomMore(3+)
Many problems in computer graphics concern the pre- cise positioning of a human figure, and in particular, the positioning of the joints in the upper body as a virtual character performs some action. We explore a new technique for precisely positioning the joints in the arms of a human figure to achieve a desired posture. We focus on an a...More
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