GangKlang: designing walking experiences
Audio Mostly Conference, ArticleNo.15, 2013.
As mobile game researchers we focus on playful experiences emerging in everyday life interactions. In this paper we present GangKlang, a particular sonic interaction design (SID) to support and facilitate the activity of walking with reference to Csikszentmihalyi's concept of flow. Tightly coupled with movement, sound becomes an element o...More
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