Macbeth: Development Of A Training Game For The Mitigation Of Cognitive Bias

INTERNATIONAL JOURNAL OF GAME-BASED LEARNING(2013)

引用 15|浏览62
暂无评分
摘要
This paper describes the process of rapid iterative prototyping used by a research team developing a training video game for the Sirius program funded by the Intelligence Advanced Research Projects Activity (IARPA). Described are three stages of development, including a paper prototype, and builds for alpha and beta testing. Game development is documented, and the process of playtesting is reviewed with a focus on the challenges and lessons-learned. Advances made in the development of the game through the playtesting process are discussed along with implications of the rapid iterative prototyping approach.
更多
查看译文
关键词
Case Study, Playtesting, Rapid Prototyping, Sirius Program, Training Video Game
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要