Performance Compared To Experience Level In A Virtual Reality Surgical Skills Trainer
FAC'07: Proceedings of the 3rd international conference on Foundations of augmented cognition(2007)
摘要
A virtual reality (VR) manual skills experiment was conducted comparing Human performance measures to experiences indicated on a questionnaire handed out. How much do past experiences influence human performance on a VR surgical skills simulator? Performance measures included; time, accuracy, efficiency of motion and errors. Past experiences are among video games and computer proficiency. Results showed little or no relations between experience level and performance. Significant results could only be established for computer gaming experience versus task completion time, F(l, 22) = 3.3, p =.083. Participants familiar with cornputer gaming were able to carry out tasks faster than their counterparts.
更多查看译文
关键词
skills training,experience,performance,surgery,laparoscopy,endoscopy,gaming,joystick,virtual reality,simulation,time,accuracy,efficiency,motion,errors,HCI,VRMSS,SPRING
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要