A Study of Gamer Experience and Virtual World Behaviour.

Interacting with Computers(2014)

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摘要
This paper reports a study which examined the impact of computer game experience on behaviour observed inside a virtual world. A social networking world was used, which was owned and run by the research team and a dataset capturing the behaviour of 195 subjects was extracted from the world's event logs. Four broad areas were analysed: communication, movement, avatar creation and world customizatio...
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关键词
user studies,social media,massively multiplayer online
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