Design Heuristics for Authentic Simulation-Based Learning Games

Learning Technologies, IEEE Transactions  (2014)

引用 9|浏览7
暂无评分
摘要
Simulation games are games for learning based on a reference in the real world. We propose a model for authenticity in this context as a result of a compromise among learning, playing and realism. In the health game used to apply this model, students interact with characters in the game through phone messages, mail messages, SMS and video. Perceived authenticity is measured after the game in 196 phone interviews that yield quantitative and qualitative results. We show evidence of relationships between attributes of the game environment and perceived authenticity. This yields a list of parameters that can be adjusted to favour authenticity. We also study three situations of interaction and show when and why they are perceived as authentic, or not. These results lead to recommendations for the design of simulation games that can be perceived as authentic.
更多
查看译文
关键词
computer aided instruction,computer games,authentic simulation-based learning games,game environment,health game,perceived authenticity,simulation games,Authenticity,communication,credibility,higher education,immersion,role-play,serious games,simulation
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要