谷歌浏览器插件
订阅小程序
在清言上使用

Remove Mesh Self-Intersections Based on Light Projection Algorithm

Zhi-Wei Huang,Ning Dai, Chang-ye Guo, Chang-you Wu,Wei Yin,Yue-hong Tang

Applied mechanics and materials(2014)

引用 0|浏览7
暂无评分
摘要
Offset in computer aided design and manufacturing (CAD/CAM) is a kind of important geometric operation, such as rapid prototyping technology, NC machining, the collision detection, etc. When offset distance d is greater than the minimum radius of curvature on the original surface, or part of the distance between parts of curved surface pieces, it causes self-intersection. Self-intersection makes distance between two models smaller than the offset distance r, leading to offset model local intersection or distortion. This paper proposes a method based on light projection algorithm to remove self-intersections and achieve good results. Firstly, set point coordinates on the original model as the light source locations and build the projection light according to adjacent plane vector weighted sum. Secondly, the projection light passes through the offset model. We extract the triangles on the outermost layer and load it into a list. Finally it is essential to filter the intersection points and construct triangle mesh. We use different discrete data models to do experiments and prove the validity and practicability of the algorithm.
更多
查看译文
关键词
Self-intersection,Light projection,Triangularization
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要