PedVR: simulating gaze-based interactions between a real user and virtual crowds

VRST, pp. 91-100, 2016.

Cited by: 40|Views66
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Abstract:

We present a novel interactive approach, PedVR, to generate plausible behaviors for a large number of virtual humans, and to enable natural interaction between the real user and virtual agents. Our formulation is based on a coupled approach that combines a 2D multi-agent navigation algorithm with 3D human motion synthesis. The coupling ca...More

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