Delay-Rate-Distortion Optimization For Cloud-Based Collaborative Rendering

2016 IEEE 18TH INTERNATIONAL WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING (MMSP)(2016)

引用 0|浏览42
暂无评分
摘要
Cloud rendering is emerged as a new cloud service to satisfy user's desire for running sophisticated graphics applications on thin devices. However, traditional cloud rendering approaches, both remote rendering and local rendering, have limitations. Remote rendering shifts intensive rendering tasks to cloud server and streams rendered frames to client, which suffers from high delay and bandwidth usage. Local rendering sends graphics data to client and performs rendering on local devices, which requires initial buffering delay and demands high computation capacity at client. In this paper, we propose a novel cloud based collaborative rendering framework, which adaptively integrates remote rendering and local rendering. Based on the proposed framework, we study the delay-Rate-Distortion (d-R-D) optimization problem, in which the source rates are optimally allocated for streaming encoded video frames and graphics data to minimize the overall distortion under the bandwidth and response delay constraints. Experiment results demonstrate that the proposed collaborative rendering framework can effectively allocate source rates to achieve the minimal distortion compared to the traditional remote rendering and local rendering.
更多
查看译文
关键词
delay-rate-distortion optimization,cloud-based collaborative rendering,cloud service,user desire satisfaction,graphics applications,remote rendering,local rendering,cloud server,bandwidth usage,buffering delay,computation capacity,d-R-D optimization,optimal source rates,encoded video frame streaming
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要