Immediate effects of immersive biofeedback on gait in children with cerebral palsy.
Archives of Physical Medicine and Rehabilitation(2019)
摘要
Children with CP show capacity in motor function to achieve improvements in clinically important aspects of gait. Visualizing biofeedback with an avatar was subjectively preferential compared to a simplified bar presentation of knee angle. Future studies are required to investigate if observed transient effects of biofeedback can be retained with prolonged training to test whether biofeedback-based gait training may be implemented as a therapy tool.
更多查看译文
关键词
Biofeedback, psychology,Cerebral palsy,Rehabilitation,Virtual reality,Walking
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要