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Reducing Streaming Cost While Increasing Privacy: A Case Study on a Smartphone and Chromecast Using Peer-to-Peer Technology to Skip Third-Party Servers.

IEEE Consumer Electronics Magazine(2019)

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摘要
This article discusses a peer-to-peer (P2P) technology that is suitable for broadcasting real-time events among low-end devices (such as smartphones and Google Chromecast). The aim is to avoid third-party media servers to decrease the cost of streaming and increase the degree of privacy. Experimentation provides insights about memory and CPU requirements in such devices and demonstrates the advantages of the P2P architecture compared to the client/server architecture in terms of performance.
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关键词
Browsers,Peer-to-peer computing,Media,WebRTC,Streaming media,Protocols,Servers
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