Learning from Online Modules in Diverse Instructional Contexts

Gwen Nugent, Amy Kohmetscher,Deana Namuth-Covert, John Guretzky Guretzky,Patrick Murphy,D. K. Lee

Interdisciplinary Journal of e-Skills and Lifelong Learning(2016)

引用 1|浏览9
暂无评分
摘要
Introduction Online learning objects (LOs) are small, stand-alone, mediated content resources that can be reused in multiple instructional contexts, serving as building blocks to develop lessons, modules, or courses. While the definitions of learning objects vary, a comprehensive review of the literature showed that there generally are three common characteristics: they are digital, they support learning, and they are reusable (Moisey u0026 Ally, 2007). LOs supporting face-to-face classes can serve many purposes: as background/review covering prerequisite course knowledge; to replace a lecture; to support, reinforce, and complement classroom presentations; introduce content for follow-up practice; and to serve as a review for an exam. The capability of LOs to support a variety of instructional contexts helps meet educational needs of the growing diversity of students in both K-12 and college settings. These characteristics contribute to an LOu0027s utility, which refers to an LOu0027s expanded use beyond that of the initial intended audience or educational setting (Namuth, Fritz, King, u0026 Boren, 2005). Learning objects may also be classified in terms of uses in different educational contexts with the goal of guiding selection and usage by potential users. Proposed classifications include presentation, practice, simulation, conceptual models, information, and contextual representation (Churchill, 2007). Research has documented the instructional effectiveness of learning objects (Guy u0026 Lownes-Jackson, 2012; Kay, 2014; Nugent, Soh, u0026 Samal, 2006; Tallmadge u0026 Chitester, 2010) but little is known about their learning impact when used to meet different instructional objectives and when used in different learning contexts. The purpose of this study was to explore the learning impacts of learning objects packaged into online modules and used in different learning contexts. The study used a multi-case study approach involving professors from different universities teaching different undergraduate agricultural science classes. This multi-case study approach allowed study of online modules used in a variety of instructional contexts, with different student populations, and with varying instructional purposes. The repeated measures design also allowed examination of the proximal and distal learning impacts. Methods Description of Modules Learning objects packaged into online modules were developed as part of a USDA grant (Agriculture and Food Research Initiative Competitive Grant No. 2011-68005-304111) designed to expand academic and outreach curricula in the broad areas of agronomy and biofuel. The modules contained stand-alone content and appropriate assignments and included a combination of video, animations, graphics, text, and quizzes. The videos could be narrated PowerPoints, tours/demonstrations of field techniques, demonstrations of calculations, or links to YouTube resources. The modules were designed to promote learner control of the navigation and viewing of the material. Students could freely move between pages, and watch, pause, and rewind the video components. Students could also click on designated terms and access a glossary. There were also links to external content. These strategies took advantage of the capabilities of online instruction to prompt active student response, which has been shown to result in greater mastery of material (Freeman et al., 2014; Nugent et al., 2009). Strategies also are forms of learner control of the lesson, which has been shown to be important to effectiveness (Windle, McCormick, Dandrea, u0026 Wharrad, 2011). The modules were developed following an instructional design process that included a) development of learning objectives; b) collaborating with content experts to refine objectives and write content; c) development of learning objects such as videos, graphics, written e-lessons, and quizzes; d) internal review by content experts and revision; e) public release of learning objects to students and public; and f) final revision based on evaluation data. …
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要