Training Agent for First-Person Shooter Game with Actor-Critic Curriculum Learning
international conference on learning representations, 2017.
EI
Abstract:
In this paper, we propose a novel framework for training vision-based agent for First-Person Shooter (FPS) Game, in particular Doom.Our framework combines the state-of-the-art reinforcement learning approach (Asynchronous Advantage Actor-Critic (A3C) model) with curriculum learning. Our model is simple in design and only uses game states ...More
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