A dynamic access point allocation algorithm for dense wireless LANs using potential game

Computer Networks(2020)

引用 13|浏览23
暂无评分
摘要
This work introduces an innovative Access Point (AP) allocation algorithm for dense Wi-Fi networks, which relies on a centralised potential game developed in a Software-Defined Wireless Networking (SDWN)-based framework. The proposed strategy optimises the allocation of the Wi-Fi stations (STAs) to APs and allows their dynamic reallocation according to possible changes in the capacity of the Wi-Fi network. This paper illustrates the design of the proposed framework based on SDWN and the implementation of the potential game-based algorithm, which includes two possible strategies. The main novel contribution of this work is that the algorithm allows us to efficiently reallocate the STAs by considering external interference, which can negatively affect the capacities of the APs handled by the SDWN controller. Moreover, the paper provides a detailed performance analysis of the algorithm, which describes the significant improvements achieved with respect to the state of the art. Specifically, the results have been compared against the AP selection considered by the IEEE 802.11 standards and another centralised algorithm dealing with the same problem, in terms of the data bit rate provided to the STAs, their dissatisfaction and Quality of Experience (QoE). Finally, the paper analyses the trade-off between efficient performance and the computational complexity achieved by the strategies implemented in the proposed algorithm.
更多
查看译文
关键词
Access point allocation,Potential game,Quality of experience,Software-defined wireless networking,Wireless LAN
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要