Self-Illusion: A Study on High-Level Cognition of Role-Playing in Immersive Virtual Environments from Non-Human Perspective

Xiang Gu
Xiang Gu
Kangrui Yi
Kangrui Yi
Yanlin Yang
Yanlin Yang

IEEE transactions on visualization and computer graphics, pp. 1-1, 2020.

Cited by: 0|Bibtex|Views5|DOI:https://doi.org/10.1109/TVCG.2020.3044563
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Other Links: pubmed.ncbi.nlm.nih.gov|academic.microsoft.com

Abstract:

We present the design and results of an experiment investigating the occurrence of self-illusion and its contribution to realistic behavior consistent with a virtual role in virtual environments. Self-illusion is a generalized illusion about one's self in cognition, eliciting a sense of being associated with a role in a virtual world, des...More

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