Voxel-Based Representation Learning for Place Recognition Based on 3D Point Clouds.

IROS(2020)

引用 17|浏览3
暂无评分
摘要
Place recognition is a critical component towards addressing the key problem of Simultaneous Localization and Mapping (SLAM). Most existing methods use visual images; whereas, place recognition using 3D point clouds, especially based on the voxel representations, has not been well addressed yet. In this paper, we introduce the novel approach of voxel-based representation learning (VBRL) that uses 3D point clouds to recognize places with long-term environment variations. VBRL splits a 3D point cloud input into voxels and uses multi-modal features extracted from these voxels to perform place recognition. Additionally, VBRL uses structured sparsity-inducing norms to learn representative voxels and feature modalities that are important to match places under long-term changes. Both place recognition, and voxel and feature learning are integrated into a unified regularized optimization formulation. As the sparsity-inducing norms are non-smooth, it is hard to solve the formulated optimization problem. Thus, we design a new iterative optimization algorithm, which has a theoretical convergence guarantee. Experimental results have shown that VBRL performs place recognition well using 3D point cloud data and is capable of learning the importance of voxels and feature modalities.
更多
查看译文
关键词
VBRL,place recognition,3D point cloud data,voxel-based representation learning,3D point clouds,voxel representations,3D point cloud input,feature learning
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要