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An Adaptable Approach to Learn Realistic Legged Locomotion Without Examples

2022 International Conference on Robotics and Automation (ICRA)(2022)

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摘要
Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems of different morphologies. This is partly because they often rely on precise motion capture references or elaborate learning environments that ensure the naturality of the emergent locomotion gaits but prevent generalization. This work proposes a generic approach for ensuring realism in locomotion by guiding the learning process with the spring-loaded inverted pendulum model as a reference. Leveraging on the exploration capacities of Reinforcement Learning (RL), we learn a control policy that fills in the information gap between the template model and full-body dynamics required to maintain stable and periodic locomotion. The proposed approach can be applied to robots of different sizes and morphologies and adapted to any RL technique and control architecture. We present experimental results showing that even in a model-free setup and with a simple reactive control architecture, the learned policies can generate realistic and energy-efficient locomotion gaits for a bipedal and a quadrupedal robot. And most importantly, this is achieved without using motion capture, strong constraints in the dynamics or kinematics of the robot, nor prescribing limb coordination. We provide supplemental videos for qualitative analysis of the naturality of the learned gaits.
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关键词
precise motion capture references,elaborate learning environments,naturality,emergent locomotion gaits,generic approach,learning process,spring-loaded inverted pendulum model,exploration capacities,Reinforcement Learning,RL,control policy,information gap,template model,full-body dynamics,stable locomotion,periodic locomotion,model-free setup,simple reactive control architecture,learned policies,energy-efficient locomotion gaits,quadrupedal robot,learned gaits,adaptable approach,realistic legged locomotion,reproduce legged locomotion,longtime goal,robotics,computer graphics,legged systems
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