谷歌浏览器插件
订阅小程序
在清言上使用

Tunable Lens for AR Headset

DIGITAL OPTICS FOR IMMERSIVE DISPLAYS II(2020)

引用 1|浏览9
暂无评分
摘要
The mismatch between positions of virtual images and a see-through view constitute a serious problem in virtual and augmented reality optical systems with a single projection plane. These issues may lead to a user's discomfort: eye fatigue, headache and nausea. In order to solve these problems a tunable lens forming several projection planes at different locations can be used. Developed varifocal lens consists of two tunable liquid crystal cells. The first cell for fine adjustment varies optical power from 1 D to 3 D, the second cell for coarse adjustment varies power from 0.25 D to 1 D. The total dioptric range is -4 D ... +4 D with an equidistant step of 0.25 D that forms 33 projection planes. Electrode pattern made of indium zinc oxide consists of rings corresponding to Fresnel zones, each zone is divided to multiple sub-zones. In order to minimize the number of control electrodes (bus lines) and keep high diffraction efficiency, the bus lines shunt together all of the corresponding sub-zones in all of the zones. Developed lens is tested with AR glasses based on a holographic waveguide. Displacement of virtual image from 250 mm to 1 meter is demonstrated.
更多
查看译文
关键词
tunable lens,liquid crystal lens,augmented reality,Fresnel zone
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要