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Interactive volumetric video from the cloud

semanticscholar(2020)

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摘要
Recent advances in volumetric capture technology have started to enable the creation of high-quality 3D video content for free-viewpoint rendering on VR and AR glasses. This allows highly immersive viewing experiences, which are currently limited to experiencing pre-recorded content. However, for an immersive experience, interaction with virtual humans plays an important role. In this paper, we address interactive applications of free-viewpoint volumetric video and present a new framework for the creation of interactive volumetric video content of humans as well as real-time rendering and streaming. Re-animation and alteration of an actor’s performance captured in a volumetric studio becomes possible through semantic enrichment of the captured data and new hybrid geometryand video-based animation methods that allow a direct animation of the high-quality data itself instead of creating an animatable model that resembles the captured data. As interactive content presents new challenges to real-time rendering, we have developed a cloudbased rendering system that reduces the high processing requirements on the client side.
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