谷歌浏览器插件
订阅小程序
在清言上使用

HyBoDT: Hybrid Bounded Distance Transforms of Trimmed NURBS Models

JOURNAL OF COMPUTING AND INFORMATION SCIENCE IN ENGINEERING(2022)

引用 0|浏览2
暂无评分
摘要
Distance field representation of objects in 3D space has several applications such as shape manipulation, graphics rendering, path planning, etc. Distance transforms (DTs) are discrete representations of distance fields in a regular voxel grid. The two main limitations of using distance transforms are that they are compute-intensive, and there are errors introduced while representing the object using DTs. In this work, we develop a hybrid graphics processing unit (GPU)-accelerated marching wavefront method for computing DTs of models composed of trimmed non-uniform rational B-splines (NURBS) surfaces with theoretical bounds. Our hybrid marching approach eliminates the error due to calculating approximate distances by marching. We also calculate the bounds on the error introduced due to the tessellation of the trimmed NURBS surfaces and calculate the propagation of these bounds in computing the DT. Finally, we present computation times for both 2D and 3D GPU DTs of test objects. We show that our GPU-accelerated approach is significantly faster than existing CPU-based methods.
更多
查看译文
关键词
distance fields, GPU-accelerated algorithm, trimmed NURBS, theoretical bounds, hybrid marching
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要