Machine learning methods in game of chess implementation

Joanna Wiśniewska, Paweł Wójcik

Computer Science and Mathematical Modelling(2022)

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摘要
The following work presents methods of using machine learning to teach a computer to play chess. The first method is based on using records of games played by highly ranked players. The second method is based on the Monte Carlo Tree Search algorithm and reinforcement learning.
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关键词
chess implementation,machine learning,game,methods
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