DeepCrypt - Deep Learning for QoE Monitoring and Fingerprinting of User Actions in Adaptive Video Streaming

2022 IEEE 8th International Conference on Network Softwarization (NetSoft)(2022)

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摘要
We introduce DeepCrypt, a deep-learning based approach to analyze YouTube adaptive video streaming Quality of Experience (QoE) from the Internet Service Provider (ISP) perspective, relying exclusively on the analysis of encrypted network traffic. Using raw features derived on-line from the encrypted stream of bytes, DeepCrypt infers six different video QoE indicators capturing the user-perceived performance of the service, including the initial playback delay, the number and frequency of rebuffering events, the video playback quality and encoding bitrate, and the number of quality changes. DeepCrypt offers deep visibility into the behavior of the end-user, enabling the fingerprinting and detection of different user actions on the video player, such as video pauses and playback scrubbing (forward, backward, out-of-buffer), offering a complete visibility on the video streaming process from in-network traffic measurements. Evaluations over a large and heterogeneous dataset composed of mobile and fixed-line measurements, using the YouTube HTML5 player, the native YouTube mobile app, as well as a generic HTML5 video player built on top of open source libraries, and considering measurements collected at different ISPs, confirm the out-performance of DeepCrypt over previously used shallow-learning models, and its generalization to different video players and network setups.
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关键词
generic HTML5 video player,different ISPs,shallow-learning models,different video players,DeepCrypt - deep,QoE monitoring,fingerprinting,deep-learning based approach,YouTube adaptive video streaming Quality,Internet Service Provider perspective,encrypted network traffic,raw features,different video QoE indicators,user-perceived performance,initial playback delay,video playback quality,quality changes,deep visibility,end-user,different user actions,video pauses,playback scrubbing,video streaming process,in-network traffic measurements,fixed-line measurements,YouTube HTML5 player,native YouTube mobile app
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