Ready, Set, Art: Technology Needs and Tools for Remote K-2 Art Education

PROCEEDINGS OF THE 2022 ACM INTERACTION DESIGN AND CHILDREN, IDC 2022(2022)

引用 0|浏览3
暂无评分
摘要
Art education plays a central role in early childhood development, and museum outreach programs can significantly enhance art education experiences for K-2 learners in schools. Increased demand for remote learning environments where students and teachers are not co-located has forced educational contexts to adopt technologymediated learning. However, little research has investigated how technology can integrate museum content into fully remote, K-2 school art education. We elicited design requirements for K-2 art education platforms in a needs assessment study through surveys (N = 22) and interviews (N = 4) with educators. We created a typology of existing platforms, which we evaluated against these requirements. We identified a key unmet need for students to receive feedback on their fine motor skills, and, in response, we created a prototype system with interactive scissors called Chameleon Clippers. We demonstrate its potential to provide this feedback through preliminary user tests with 4-7-year-old children (N=12).
更多
查看译文
关键词
K-2,Art Education,Distance learning
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要